SimCity Artist Now Making Sweet Cities: Skylines Buildings

Bryan Shannon used to be part of Maxis, where he worked as an artist helping make buildings for the last SimCity. Now, in his spare time, he's crafting stuff for the game that followed in SimCity's wake. » 3/15/15 9:00pm 3/15/15 9:00pm

Maybe video games are better without characters? Ian Bogost explores that idea over at The Atlantic and concludes that we should all join The Borg and play Sim games forever. Well okay, there's a little more nuance than that. » 3/13/15 1:54pm 3/13/15 1:54pm

A History Of Maxis: Thanks For SimCity

The Maxis that you knew, the studio that released SimCity and invented The Sims, is no more. The SimCity brand might live on, and the Maxis brand might live on elsewhere, but they'll survive only as brands, things EA will invoke to sell things. This is a very sad thing, but let's try and remember the good times. » 3/04/15 7:30pm 3/04/15 7:30pm

Why SimCity 2000 is the Most Important Game I've Ever Played

The same game can be different things to different people, with gender, history, age, cultural background and political beliefs working to influence and funnel its messages and meanings for every unique player. » 1/28/15 8:00am 1/28/15 8:00am

SimCity Purists Are Understandably Upset About The Newest SimCity

The new SimCity game for iOS and Android may have a four-star user-review rating on the iTunes app store, but a glance at those reviews—and some time playing the game—make it clear that this city's got some problems. » 12/26/14 3:41pm 12/26/14 3:41pm

The Best SimCity Is Now Free

Forget the busted remake. Forget the cash-hungry mobile games. The best SimCity Maxis ever made is still available, and as of now it's a free download on EA's Origin store. » 12/09/14 6:30pm 12/09/14 6:30pm

There's A New SimCity Game Coming To Mobile

Looking very much like the mobile counterpart to last year's troubled city building simulator, SimCity Build It has been announced by EA as "an all-new SimCity game like you've never seen before." There are so many ways this could go wrong. » 9/10/14 10:35am 9/10/14 10:35am

SimCity Megacity Has Over 100 Million People Living In It

Peter Richie's SimCity 4 project, called (what else) Megacity One, is like something out of a science-fiction story. Using 81 large city tiles, 26,542km of roads, 8,626km of subway lines and 324 hydrogen power plants, he has managed to create a single sprawling metropolis of 107,658,254 people. » 8/31/14 8:15pm 8/31/14 8:15pm

3D-Printed Miniature Buildings Let You Play Sim City Offline

Ittyblox has created over a dozen buildings that can be be 3d-printed to create your own miniature skylines based on New York (above), Chicago, and Miami: » 8/24/14 3:40pm 8/24/14 3:40pm

'Play Offline' Is An Advertised Feature In New City Sim

Something tells me people haven't forgotten about SimCity's notorious online debacle. That something's name? Cities: Skylines, which will also allow for extensive modding and "massive" cities. » 8/14/14 6:30pm 8/14/14 6:30pm

If Video Game Covers Were More Honest

Over at Complex Gaming they're having some fun adding "honest" blurbs to popular game covers, asking "What if games told the truth before you dropped $60?" Honestly, I'd probably buy them for the blurbs alone. » 3/30/14 2:17pm 3/30/14 2:17pm

The Original Pokémon Games, Recreated In Old-School SimCity. Dang.

Remember SimCity 2000? It was my go-to game in computer class back in middle school—and this is that it had nothing to do with another love at the time, Pokémon. Who knows how obsessed I'd be with SimCity if it had anything to do with Pokémon? » 3/28/14 1:17pm 3/28/14 1:17pm

SimCity Finally Gets An Offline Mode Today

One year later, SimCity will finally be playable without an Internet connection—a new update, live today, adds an offline single-player mode to the controversial city-building game. » 3/18/14 11:30am 3/18/14 11:30am

SimCity Was A Disaster, So One Man Is Trying To Make A Better Game

Of all SimCity's faults, the biggest was that, even when it was working, it was a very poor city simulator. Things essential to your planning - transport, land value, etc - seemed like they were either busted or running in a fantasy land. » 3/12/14 11:00pm 3/12/14 11:00pm

EA Says It Took Over Six Months To Make SimCity Work Offline

In the wake of yesterday's news that SimCity will be getting an offline version, EA has come out with a blog post explaining just how they made it happen—and how much effort that took. » 1/14/14 1:29pm 1/14/14 1:29pm

SimCity is Finally Getting Offline Play

After insisting a year ago that such a mode was nearly impossible, offline play is coming to SimCity, Maxis has announced. It will be delivered in Update 10 for the game. A timeframe for that update was not included in the announcement. » 1/13/14 9:07am 1/13/14 9:07am

After a "first draft" that put the brakes on most anything interesting, SimCity has published its policy on mods. It means they'll allow some building re-skinning and creation, like this rail station. No changes to gameplay. As for an offline mode? "We are still exploring" that, which is what they said in October, too. » 1/11/14 4:09pm 1/11/14 4:09pm

Nine Months Later And SimCity Is A Bust

I love watching the streets of SimCity 2013. The cars and people zipping by, streets stretching to the horizon. Look too closely or zoom out too far, and the game's problems are impossible to miss. I'd stay on those streets forever if I could, but there's a review to update. » 12/20/13 12:36pm 12/20/13 12:36pm