This summer, EVE Online players won’t just be exploring virtual galaxies—they’ll be helping to map out the actual universe.
NASA had some big news this past week. No, it wasn’t aliens. It was the next best thing: the discovery of seven new “Earth-sized exoplanets,” a few of which could be hospitable to life. Now, it turns out that Elite: Dangerous actually predicted the existence of the TRAPPIST-1 star system where they’re located.
If you’re going to study the behavior patterns of unicellular protozoans and predatory pseudocoelomates in a microscopic 3D environment, you might as well have a little fun with it.
Oh man. Remember that idea to make a 2D fighter out of some of the world’s greatest scientists? Well, your dreams came true, it’s now a functional and playable video game.
Let us imagine, for a moment, that some of history’s greatest scientists did not devote their lives to the betterment of humanity, but to the betterment of their own ass-kicking abilities.
Metal Gear is a series that’s (at least partly) about giant mecha and Cold War drama. It may be pure fantasy, but in the early 1960s, the US did actually build a giant two-armed military machine: the “Beetle”.
Strategy games can be exciting. They can be...strategic. They can be easy, they can be hard. You might not have ever wanted to see some of the biggest games in the genre compared across these metrics—I’d never thought of it—but seeing them mapped out is pretty interesting!
Using the power of math and science, Vsauce determined that an average-sized fist performing a Rising Dragon Fist would apply enough force to decapitate a normal human being. Then they built a dummy to test their work.
Railguns are an actual real thing, but for most people, they’re just a killer gun they used a lot in Quake. Which might explain why this guy went out and built himself a working, handheld version of the experimental weapon.
Do violent video games make people more aggressive? Politicians and pundits have been asking that question for years now, and although everyone thinks they know the answer, scientific studies have yet to come up with results that satisfy even the most basic probing.
Archaeologist Andrew Reinhard has dug through humanity’s past among ancient ruins in Greece. These days, though, he digs a little closer to home.
Video games look really good when there are vehicles moving, guns firing and buildings exploding. Something they don’t do as well are the little things. Like smoking, kissing, or...putting on a pair of pants.
If you’re in greater Tokyo and are looking for something to do, may I suggest walking through a giant anus? It’s for science!
As we’ve talked about before, arcologies aren’t just wacky buildings from the future of a video game. They’re an actual architectural concept, one that a couple of French companies are interested in reviving.
This week, the world has looked on with awe as the New Horizons probe sent back the first ever detailed pictures of Pluto. Those images weren’t taken using the latest technology, though; New Horizons launched in January 2006, and was obviously designed and built even earlier.
A Natural History of the Fantastic is a book that takes a bunch of the world’s most popular monsters and mythical creatures—from trolls to imps to angels to mermaids—and shows us what they look like on the inside. It’s all very scientific, of course.
First they’ll take our jobs. Then they’ll take our Mario.
Are there kids out there who think the real world actually works like Minecraft? Geoscience Australia, a department of the federal government, seems to think so.
Hear that? It’s the sound of magic being sucked out of the world as colorful ponies break their spines falling from cliffs and die from horrible hoof diseases. This is not going to be pretty.
A recent multi-year study of German gamers might cast doubt on the idea that sexist content in video games can affect sexist attitudes in gamers. But the researchers behind the study caution that their findings shouldn’t be oversimplified.