I Waited a Decade for a Game that Moved Me Like Rez

I'd played games avidly since I could manipulate keys on a keyboard, with the same ferocity of concentration that I'd read all the books in my parents' house. I read everything from Agatha Christie's endless novels to "Thus Spoke Zarathustra".

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115L

Rez Creator Talks About Positive Power of Games, Plays Child of Eden

Tetsuya Mizuguchi, the developer behind Space Channel 5, Lumines, and Rez—and its upcoming spiritual sequel Child of Eden—joined the long list of smart, creative types who can boast of having their own TED talk. What does Mizuguchi think is an "idea worth spreading"?

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24L

Answering Questions About Vibrators Is so Embarrassing

Making video games that support them, however, is totally awesome. In 2002, game designer Testuya Mizuguchi made a "trance vibrator" for his synethesia shooter Rez. The trance vibrator even came in a washable "protective glove".

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59L

Child of Eden Has A 'Beauty' Unlike Rez And A Vibrating Belt

The moment that Child of Eden, the follow-up to Sega's trippy musical shooter Rez, starts to look evolutionarily different from its predecessor is during the level known as "Beauty." It's a trip through a softly colored, garden-like alien world, full of bizarre abstract creatures.

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94L
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