Rez creator Tetsuya Mizuguchi left game development "for now". He's currently a professor at Keio University.
Rez creator Tetsuya Mizuguchi left game development "for now". He's currently a professor at Keio University.
I'd played games avidly since I could manipulate keys on a keyboard, with the same ferocity of concentration that I'd read all the books in my parents' house. I read everything from Agatha Christie's endless novels to "Thus Spoke Zarathustra".
We've been sold on Rez creator Tetsuya Mizuguchi's celebration of music and movement since we saw Child of Eden at E3 2010, so each additional trailer is just a bittersweet reminder that we don't have yet.
The moment that Child of Eden, the follow-up to Sega's trippy musical shooter Rez, starts to look evolutionarily different from its predecessor is during the level known as "Beauty." It's a trip through a softly colored, garden-like alien world, full of bizarre abstract creatures.
You'll only need to one button to play Fotonica, a first-person platform jumping game oozing with style that its creators say is created in the fashion of "ugly 3D of the 90s."
Developer Q? Entertainment's Child of Eden finds players in a happier place than the game it was inspired by, the trippy 2001 musical shooter Rez.
Tetsuya Mizuguchi wants to share your "happy feelings" with the world—or at least with the people who play Child of Eden, developer Q? Entertainment's spiritual sequel to the classic synaesthetic shooter Rez.