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metroid prime
Key Metroid Prime Staffers Leave Retro Studios
According to report from Shacknews, three senior staffers at Metroid Prime series developer Retro Studios have left, described as being "escorted off the premises last Friday." Specifics weren't provided, but Shacknews theorizes that the move could indicate that the trio, which includes Metroid Prime 3 Corruption director Mark Pacini, is planning to set up shop outside the confines of Retro. More » -
deaths
Retro Studios Loses One Of Its Own To Cancer
The gaming industry lost another long-time contributor yesterday, IGN reports, as Retro Studios senior software engineer Mark Haigh-Hutchinson succumbed to pancreatic cancer. Haigh-Hutchinson's 23-year career spanned stints at both LucasArts and Retro, where he specialized in camera systems and controls. He helped to create beloved games such as Star Wars: Rogue Squadron, Sam 'n' Max Hit the Road, Zombies Ate My Neighbors and the Metroid Prime series. He was also the author of the book Real-Time Cameras, published in 2008. More » -
george harrison
Nintendo Has "No Plans" For More Western Talent
Game|Life's Chris Kohler recently sat down with Nintendo senior VP George Harrison to chat about the current state of Western development on the Wii and Nintendo DS. Harrison told Game|Life that he was unaware of any plans to bring in developers beyond those already working on Nintendo published software. Nintendo's more recent notable efforts from the West include Retro Studios' Metroid Prime 3: Corruption and Mario Strikers Charged. While those games, and their respective series, have performed quite well, as Kohler points out, N-Space's Geist for the Gamecube was a critical disaster for the company. More » -
retro studios
How Retro Primed Metroid
At the Montreal Games Summit, Retro Studios prez Michael Kelbaugh and game director Mark Pacini waxed nostalgically on the development of the Metroid Prime series. While opinion on the decision to change the series' direction from 2D action adventure to 3D, first-person shooter may be divided, what I think we can agree on is that behind the scenes look at how it all came to be is certifiably neat-o. Hearing tales of Shigeru Miyamoto shooting down game design concepts, the months long struggle to make the game's morph ball work and the last-minute decision to include the scan visor are the kinds of things one rarely hears about from Nintendo published games. More » -
off the tracks
No Online Multiplayer For Metroid Prime 3
This won't come as a surprise to just about anyone following the development of Wii-bound sequel Metroid Prime 3: Corruption, but Retro Studios president and CEO Michael Kelbaugh confirms it—there will be no online multiplayer component for the game. It was never announced, nor hinted at, but I'm sure there are some who demand answers (dammit!). Kelbaugh told GamePro that "We only have so many resources [and we] opted to devote those resources to making a better single-player experience." Fair enough. More »
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