Let me tell you about a moment in world five of Donkey Kong Country: Tropical Freeze. It's a little late in the game, but it's oh so typical (and not a spoiler, unless you count the placement of platforms as a spoiler). How you feel about this moment will determine how you feel about this game.
Retro Studios, makers of the legendary Metroid Prime series, is currently busy creating the next generation of Donkey Kong Country, much to the chagrin of a lot of Metroid fans. That doesn't mean, however, that they abandoned Metroid. On the contrary, Samus' world might be getting bigger in the future.
Nintendo knows that the choice to have the company's top-flight development studio in Texas make another Donkey Kong side-scroller was controversial—so controversial, in fact, that Nintendo of America president Reggie Fils-Aime actually addressed it in a video yesterday shortly before I asked him about it.
It reads like fan fiction and the rumor's original reporter—who uncovered PlayStation All-Stars six months before it was announced—concedes that nothing about it is confirmed. But Retro Studios is said to be working on, or at least to have considered, Star Fox-Metroid Fusion Saga, a mashup of third-person action…
The Legend of Zelda is one the most successful video game franchises to ever come from Japan. It's been mostly made by Nintendo studios in Kyoto, with some added efforts by Capcom, which is based in Osaka.
More from the Nintendo Q&A: it seems Mario Kart 3DS is being developed not solely by Nintendo, but as a collaboration between Nintendo and Retro, the team behind the Metroid Prime series. It'll also run at 60fps.
What could Metroid mainstays Mother Brain, Crocomire and Kraid have looked like in the beloved Metroid Prime video games? See for yourself in some recently excavated art work from the artists behind Nintendo's first-person Metroid adventures.
Beautiful concept art for Retro Studios' Donkey Kong Country Returns shows that this Wii game could have been a different looking beast.
Nintendo's Donkey Kong Country Returns makes homage to on-again, off-again Donkey Kong high score champ Billy Mitchell, Steve Wiebe's nemesis in the documentary The King of Kong. How so? See the patriotic neckwear worn by this giant monkey idol?
The people responsible for turning Metroid on its head with Metroid Prime for GameCube now have their hands on Donkey Kong. What have they done with it? Delivered the expected, a Donkey Kong Country game that goes back to basics.
The new Donkey Kong Country also has a new Kong and features the third appearance of Nintendo's helpful "Super Guide", the help system introduced in New Super Mario Bros. Wii. This is our first look at Super Kong in Donkey Kong Country Returns.
Donkey Kong is the anti-Kirby. While death is nearly impossible in the charming, cozy Wii side-scroller Kirby's Epic Yarn released this month, gravity and spikes murder Donkey Kong often in November's Donkey Kong Country Returns.
Wii owners who have already earmarked funds for Donkey Kong Country Returns for the Wii may want to fork over some of that cash to GameStop, especially if they want to encase their Wii Remotes in banana pouches.
Donkey Kong Country Returns isn't just shaping up to be a great single player game, it looks like it could be one of the better two-player cooperative games to hit the Wii this year.
The man who created Donkey Kong had some specific advice for the people who are making the next Donkey Kong game: The gorilla better slap the ground properly.
Donkey Kong returns in Donkey Kong Country...Returns, for the Wii, and there's not a plastic drum or Queen song in sight.
Retro Studios, best known for its work on the Metroid series, the Texas-based studio takes a swing at Donkey Kong with Donkey Kong Country Returns, a sidescrolling platformer due out this holiday.
Retro Studios, the Austin, Texas based development team responsible for making three Metroid Prime games for Nintendo—and one Metroid Prime compilation—may be ready to reveal its new project, a game reportedly starring Donkey Kong.
Three unusual things happened to former Metroid Prime designer Mark Pacini in 2009: He received high praise he didn't seek, saw a somewhat depressing game box and figured out that gaming in 2011 "is going to kind of suck."