The Max Payne Comics Will Explain Why Rockstar's Hard-Boiled Cop Is So Messed-Up

Max Payne doesn't wear tights. But, if insanely fast reflexes, deadly marksmanship and an ability to swill the worst whisky around count, you could argue that the gritty NYPD detective of Rockstar Games' shooters has superpowers. Powers or not, he'll be appearing in a new series from Marvel Comics which is being… »5/03/12 2:30pm5/03/12 2:30pm

Crossover: Find What Comics Inspired the Writer of Alan Wake’s American Nightmare

Part of Panel Discussion's mission is to look at the ways and places where comics and video games intersect and here in Crossover, we'll be talking to game creators about the comics stories and creators who've shaped their sensibilities.

In our first installment, we hear from Remedy Entertainment's Mikki Rautalahti,… »3/13/12 3:30pm3/13/12 3:30pm

Don’t Worry, Alan Wake’s American Nightmare Won’t Shoot Away All the Story

In the previous developer diary about Alan Wake's American Nightmare, the creative triumvirate of the Remedy dev studio said that they're making this new Xbox Live game with more of an action focus in mind. But they're back again to assuage any fears you might have about the minimization of the moody narrative that… »2/10/12 3:30pm2/10/12 3:30pm

Alan Wake Arrives for PC in February, and Won't Use Games For Windows Live

The makers of Alan Wake said yesterday that the PC versionof the Xbox 360 exclusive will arrive in February. As it is self-published by Remedy, you don't have to worry about it using the execrable Games For Windows Live: "Games for Windows Live will not be used; we will be fully supporting the Steam platform," says… »1/21/12 12:00pm1/21/12 12:00pm

Remedy Says What Rockstar Has Done With Max Payne is "Brilliant"

It's never easy taking over an IP from somebody else. Especially when that IP is so iconic. Luckily, Rockstar Games is the sort of company who rises to a challenge and rarely lets us down. Although Max Payne has been in development for what seems like an eternity now, the closer we finally get to launch, the better… »1/15/12 9:30pm1/15/12 9:30pm