Red Steel 2 was reviewed favorably, but that doesn't mean it was a success. Its disappointing sales performance,…
The Wii-only and well-reviewed samurai Western Red Steel 2 sold about 50,000 copies in the U.S. in March, its first…
The man behind the most advanced video game swordplay available today says the time is now right — and the…
Would you like to hear a developer speak freely about making a sequel to a game that was panned? Red Steel 2's Jason…
Kotaku Talk Radio is coming to you live RIGHT NOW with special guest Ubisoft's Jason VandenBerghe, the creative…
Just in time for the release of Red Steel 2 comes this week's episode of Kotaku Talk Radio with special guest…
A skeptical world might not see video games as essential. But we can point to many games that feel worthy of this…
Ubisoft's Red Steel 2 hits stores this week, so you'd best get familiar with the weapons you'll be using to get the…
While checking out Red Steel 2 earlier this month I couldn't help but notice that the game, like Mad Dog McCree,…
Whether Ubisoft likes it or not, for many Red Steel 2 will define the potential of Nintendo's Wii MotionPlus.
Everything changed in 2001, the year Nintendo decided that the future of gaming didn't lay in faster processors and…
Welcome to Caldera, a peaceful little town in the Nevada Territories, at least until a powerful secret hidden in…
While I like the art style and the more accurate motion-sensing, thanks to its predecessor Red Steel 2 still has to…
I've told you, Totilo's told you and McWhertor's told you: you can't get through Red Steel 2's swordfighting combat…
My second hands-on with Red Steel 2, this time in Tokyo, confirmed to me that Ubisoft's first-person Wii sequel is…
Ubisoft had a newly playable copy of Red Steel 2 at Gamescom, its cowboy-samurai western now full of ninja and…
I am excited that I'm finally going to get a chance to go hands on with the Wii MotionPlus title. I was so excited…
There comes a time in the week to reflect on what got into my reporter's notebook but didn't turn into Kotaku blog…
I recently asked the creative director of Red Steel 2 what the required MotionPlus attachment adds to his Wii game.…