Red Steel Dev: No More Than 20 Percent Of Gamers 'Are Willing To Move'

Red Steel 2 was reviewed favorably, but that doesn't mean it was a success. Its disappointing sales performance, says the game's creative director, can be chalked up to gamers unwillingness "to get up and move and exert themselves for fun."

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Red Steel 2 Review: If Only 2006 Was This Good

A skeptical world might not see video games as essential. But we can point to many games that feel worthy of this planet. Games about eating mushrooms, arranging falling blocks, saving the world. However: A first-person shooter with motion-based swordplay?

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