Red Steel 2 was reviewed favorably, but that doesn't mean it was a success. Its disappointing sales performance, says the game's creative director, can be chalked up to gamers unwillingness "to get up and move and exert themselves for fun."
The Wii-only and well-reviewed
The man behind the most advanced video game swordplay available today says the time is now right — and the technology is now good enough — for a motion-controlled Star Wars lightsaber video game.
Would you like to hear a developer speak freely about making a sequel to a game that was panned? Red Steel 2's Jason VandenBerghe did that today, from Paris. You can download one of our best hours of audio now.
While checking out Red Steel 2 earlier this month