Red Steel 2 was reviewed favorably, but that doesn't mean it was a success. Its disappointing sales performance, says the game's creative director, can be chalked up to gamers unwillingness "to get up and move and exert themselves for fun."
A skeptical world might not see video games as essential. But we can point to many games that feel worthy of this planet. Games about eating mushrooms, arranging falling blocks, saving the world. However: A first-person shooter with motion-based swordplay?
As part of the company's announcement of financial results for its just-concluded fiscal year, Ubisoft has announced release windows for its full line-up through the end of March 2010.
The Wii's ratio of hardcore games to casual titles is low. SEGA doesn't see that as a bad thing, but rather, an opportunity.
Back in 2006, Ubisoft was one of the first companies to release a Wii-mote title with Red Steel. Now the company is saying that it will take advantage of the upcoming Wii Motion Plus. Explains Ubisoft's Alain Corre: