“Blood, sweat and tears” appears on many a weight room motivational poster, but isn’t quite as applicable to esports as it is to more traditional sports. There are certainly tears, after wins and losses, and injuries are becoming commonplace as pros get older. Curious, we reached out to esports competitors in all…
It may be a rare sight today, but a demo is one of the best things an upcoming game can do for its audience. Of course, not all demos are created equal—the best demos generate excitement and set expectations for what’s to come, while the worst demos convince us not to buy. What makes a great demo?
Every now and then I give this a shot, just to see what’ll happen. So far, no dice. But one day...
Last night, a Resident Evil 7 teaser was uploaded as a free demo on PSN. The whole thing lasts maybe 20 minutes, tops. Lots of people have played the demo multiple times, searching every nook and cranny—but many believe they’ve yet to find every secret.
The P.T.-inspired Allison Road has cancelled its Kickstarter, and will instead partner up with Worms developer Team17. The move will “give us the chance to make our game unhindered creatively. The team is looking at ways to provide former backers with in-game rewards at a later date.
With Silent Hills dead, maybe Allison Road can deliver what P.T. promised; the developers are asking for nearly $400,000 on Kickstarter. They’re hoping to release the game in December 2016, but given the spotty track record of crowdfunding games hitting those dates, don’t be surprised if that slips.
Silent Hills might be dead, but Kojima sure as hell ain’t letting the memory fade away.
Pop quiz! Did you know it’s possible to see Lisa, the disturbing ghost from P.T., in the basement room that you start the game in? I didn’t.
PT is gone. It’s probably never coming back. But Farhan Qureshi, an aspiring game developer from Calgary, has rebuilt it. And seriously — screenshot for screenshot — this is almost indistinguishable from the original.
Forget Konami. We have Allison Road, a new horror game that is heavily inspired by the Silent Hills demo.
The man behind Pan’s Labyrinth and Pacific Rim has had two big-deal video game projects crumble into nothing all around him. He’s kind of doubtful about ever trying to make another one. Can you blame him?
You cannot download P.T. anymore, and you can’t sell a PlayStation 4 pre-loaded with the horror game, either.
The Silent Hills game that Hideo Kojima and Guillermo Del Toro were working on won’t be happening. And, come tomorrow, Konami’s pulling PT—the super-scary demo used to hype the game—from the Playstation Store. So, if you want to experience the only playable slice of Silent Hills ever released, you better grab it soon.
I'm a sucker for found footage films. Ever since The Blair Witch Project wrecked an entire summer for me, the genre has been my go-to source for quick'n easy jump scares. Now, an editor has taken a playthrough of P.T. and transformed it into a horror flick I'd "happily" watch.
As they always say, the sincerest form of flattery is when someone remakes your stuff in Unreal Engine 4. This time, the remakee is Hideo Kojima's P.T., and the remaker is level artist Jonathan Vallieres, this being his first, 2.5-month UE4 project. Video's below, and you can find lots of WIP shots here.