Square Enix Defends The Surprisingly High Pricing of Their iOS/Android…

Over the past few years, Square Enix has become something of a force in mobile gaming. The big Japanese publisher, best known for making console role-playing games like Final Fantasy and Dragon Quest, has also found success making solid games for tablets and phones. Some of them are ports of old classics; others are… » 10/09/12 2:30pm 10/09/12 2:30pm

Is Standardized Video Game Pricing Bad For Business?

In this Friday edition of Speak-Up on Kotaku, commenter YamiKarasu wonders if the standard $50 - $60 price for today's video games is hurting the industry. Well is it? » 3/25/11 11:20am 3/25/11 11:20am

Why APB Uses Your Phone's Pricing Plan Instead of World of Warcraft's

When the open-world, cops versus robbers game APB hits computers this summer it will include an unusual pricing option that charges per a minute rather than a month. » 5/07/10 1:00pm 5/07/10 1:00pm

Who's Responsible for the $60 Price Tag?

Just how did we get to $59.99 for the cost of a new game, anyway? Collusion? Happenstance? For a sector that mimics Hollywood's studio model, the answer is about as simple - and clear - as why tickets cost $10. » 10/03/09 2:00pm 10/03/09 2:00pm

Microsoft: Pay-Per-"P" Video Marketplace Prices Were Correct

The $9 price for one-hour episodes of some Xbox 360 Video Marketplace content was correct, the company said, following our post from yesterday. » 5/08/09 4:00pm 5/08/09 4:00pm

SF II Turbo HD Remix Priced For XBLA And PSN

Okay, so we know when » 11/20/08 8:20pm 11/20/08 8:20pm, now tell us . Super Street Fighter II Turbo HD Remix (Or 'SSF2THDR' - a rare case where the abbreviation could do with its own abbreviation) has been priced at 1200 Microsoft points on Xbox Live Marketplace and $14.99 on the Playstation Network. Actually, we only knew when - the actual release…

No Xbox Price Cut In UK 'For Many Years' - Microsoft

Right, that's decided, then - Microsoft has fixed the price you will be paying for the Xbox 360 in the UK until the end of the economic downturn or until Microsoft need to start really shifting units again - whichever comes first. After a series of UK price cuts - the most recent of which has left the Arcade model a… » 10/31/08 8:40pm 10/31/08 8:40pm

The Economy of Happiness: What's a Game Worth to You?

After his recent chat with game pirates » 8/24/08 2:30pm 8/24/08 2:30pm, independent developer Cliff Harris of Positech Games muses on pricing structure of games, as 'cost' was listed as a major reason for piracy. As he points out, plenty of other products have a wide continuum that ranges from 'economy' to 'deluxe'; games can often be divided into…

Castle Crashers Not As Pricey As We Thought

While the Japanese Xbox page » 8/14/08 10:40am 8/14/08 10:40am might have correctly , they were dead wrong about Castle Crashers. Behemoth has confirmed the official price of their highly anticipated Xbox Live Arcade game, which will be released at the more Braid-like price point of 1200 Microsoft points - or 15 real life dollar points. While that…