Dan Ryckert, Giant Bomb editor and lover of terrible Mexican food, joins today’s Kotaku Splitscreen to tell us why he’s getting married at a Taco Bell.
One of Prey’s biggest strengths is how it realizes the inhabitants of the space station Talos-1, and on today’s Kotaku Splitscreen, we talk to the man responsible for many of them: Chris Avellone.
On the latest episode of our Overwatch show, Cecilia, Heather, and I talk about some very particular ways of playing. First, we dig deeper into Cecilia’s experience of paying women to be her in-game BFFs, then we discuss the plight of that reviled creature, the Hanzo main, and finally we talk about esports and …
Did you really think we would let this week go by without a special bonus episode of Destiny fancast Kotaku Splitscreen?
Join us, won’t you, for a Kotaku Splitscreen spoilercast of The Legend of Zelda: Breath of the Wild, a video game about a mute young man who obsessively collects seeds.
On this week’s Kotaku Splitscreen, Jason and I were joined by our boss Stephen Totilo to talk about The Legend of Zelda: Breath of the Wild with full spoilers. We started with the final boss fight.
Should Nintendo make a VR peripheral for Switch? What would Kirk and I do if we were put in charge of Bungie? Get the answers to those questions and many more, on today’s Kotaku Splitscreen.
In the late 90s, video games sat on the precipice of a 3D graphics revolution. Everything was about to change, and it was gonna change fast.
Veteran programmer Brett Douville joins today’s Kotaku Splitscreen to talk about LucasArts, Bethesda, and much more.
From Nintendo’s baffling NES Classic decisions to Nier: Automata’s greatness, there’s lots to discuss on this week’s Kotaku Splitscreen.
Writer and actress Ashly Burch joins me and Kirk on today’s Kotaku Splitscreen to talk about what it was like to play Aloy, the lead character of Horizon Zero Dawn.
Destiny YouTuber Datto joins us today for what might be the last-ever Destiny-focused episode of Kotaku Splitscreen. Until Destiny 2, that is.
Today on Kotaku Splitscreen, we’re joined by Monkey Island designer Ron Gilbert to talk about his newest adventure game, Thimbleweed Park. We’re also talking Zelda, Destiny, and much more.
On the latest episode of our semi-regular Overwatch show, Cecilia, Heather, and I discuss the game’s new hero, Orisa, debate whether or not Blizzard hurts their game by giving in to fans’ demands too much, and ponder whether new reporting tools will be enough to stop cheaters and toxic players. We also share stories…
Kirk and I have each had the Switch for a month now, and really, it’s grown on us quite a bit. Come listen to us discuss Nintendo’s new console on today’s episode of Kotaku Splitscreen.
We’re hopeful that Mass Effect: Andromeda will grow on us more, but the first few hours have left me and Kirk a little cold. Today on Kotaku Splitscreen, we discuss why we’ve got mixed feelings about BioWare’s latest.
Splitscreen is Kotaku’s podcast covering the world of video games and, occasionally, robot vacuum cleaners. Join hosts Jason Schreier and Kirk Hamilton as they break down the latest gaming news, discuss the biggest new games, and interview special guests from all around the world of gaming.
It’s hard to talk about Zelda: Breath of the Wild in anything but superlatives, which is exactly what Kirk and I are doing on today’s gush-filled episode of Kotaku Splitscreen.