Dont let the visuals of Why Am I Dead At Sea fool you. There’s something sinister going oh here—you just have to find out what it is.
Five Nights at Freddy's has made a name for itself by scaring the bejesus out of younger folk on YouTube. But older folks? They're not phased by its silly animatronic teddie bears. Pfft.
If you’ve paid any attention to the “Popular New Releases” tab on Steam, you might have noticed that lately, there’s been a big influx of anime games on the distribution platform. Featuring 2D babes, these games often let you romance and seduce scantily-clad characters. Warning: this post contains graphic sexual…
Forget Chuck-e-Cheese-like animatronics. Those are already a little bit creepy on their own. Corrupting Disney characters, however, is a bit more unsettling.
Years It'd ACTUALLY Take to Visit Each Planet in No Man's Sky
Whenever I get to feeling nostalgic about the 3D platformer-saturated days of the Nintendo 64 and PS1, Gears for Breakfast's upcoming PC game A Hat In Time arrives to cheer me up with a new trailer and fresh screens.
Hyper Dragon Ball Z might look like a forgotten arcade game of the 1990's, but it's actually a modern Dragon Ball game made by super fans in the indie fighting game engine, Mugen. And boy does the game look fantastic (the way it plays, sure, but also: dem sprites, tho.)
How can a goat play video games? Listen, I don't know. It's better if we don't dwell on things like that, because the point is, you can play a bunch of mini games in Goat Simulator if you know where to look.
I've killed a lot of aliens in my time. You probably have, too. It's not often that we get to be the mysterious extraterrestrial that all the humans are terrified of, though.
When people talk League of Legends, they throw around a lot of numbers. 32 million monthly players. 5 million people playing concurrently. Viewers topping 8 million during the Season 3 World Championships. It all adds up to one thing: League of Legends is the most-played video game in the world right now, and not…
A couple of weeks ago, I headed up a massive, crowdsourced list of the best PC games of all time. This week, we added what will probably be our final update. I didn't expect that the list become as massive as it did, nor did I expect that a couple of games would emerge as clear favorites.
One of ArmA III's biggest selling points is its realism—it's a modern combat simulation that gives players a sandbox to play out scenarios not possible in most other games. So I was certainly surprised to see this footage by Moerderhoschi785, where a player rides a drone like he was the Green Goblin or something.
Red Little House, the developers behind adventure game Fleish & Cherry in Crazy Hotel, have created a series of cool illustrations that mash up Fleish characters with other video games. It kind of makes me wish we had more video games in the style of classic cartoons, because it looks rad.
Good things often come in small packages. Gunpoint is just such a good thing, in just such a small package. Like the diminutive buildings you'll spend the game circumnavigating and infiltrating, Gunpoint itself is an intricate array of interlocking circuits and gears, finely tuned and waiting for you to bend it to…
Last time we took a look at The Stomping Land—that DayZ-like survival game, only with dinosaurs—we learned about the general ideas behind the game. This time around, we have a couple of videos which detail hunting tactics, setting up camp, and customization options and more.
This isn't old-school Mickey Mouse—no, it's Fleish & Cherry in Crazy Hotel, a puzzle-heavy adventure game with a fantastic art-style.
When I think of fast-paced multiplayer shooters, I think of first-person games like Halo and Call of Duty. I don't generally think of text-based games.
I could write lots and lots of words about the super-cool, super-violent new PC game Hotline Miami. In fact, I've already kinda done that.
Get out your swords and shields, today's the day that Chivalry: Medieval Warfare finally comes to Steam. We've been following this game for a while now, and Luke's even spent a good chunk of time playing the beta. I'm really looking forward to seeing how the final game works, and how good the mouse-driven…