Last week the developers of Sword Coast Legends demonstrated how players delve the upcoming CRPG's dungeons. Now take a look at the tools Dungeon Masters can use to make their players' lives hell.
We're in the middle of an incredibly welcome computer role-playing game resurgence, so it's only fair the key inspiration for the genre chime in. Check out the first single-player campaign gameplay from Sword Coast Legends.
Now that the console version of Skylanders has finally caught up with the portable one in terms of jumping, the 3DS version of Skylanders: Swap Force ups the ante, letting players load all of their toys into the game at once.
Heroes of Ruin is an incredibly apropos title for Square Enix and N-Space's online multiplayer action role-playing game for the Nintendo 3DS.
There's not much incoming to the Nintendo 3DS that I'm truly excited about, but after watching more than six minutes of this developer walkthrough of Square Enix's Heroes of Ruin, the list might just get one title bigger.
Okay, it might not be one of the best-selling PC franchises that immediately comes to mind, the RollerCoaster Tycoon series has sold more than a million units worldwide, and next year it's coming to the 3DS.
I must admit I haven't been paying too much attention to n-Space's 3DS strategy role-playing game Heroes of Ruin, which is exactly the opening the sharks and shark-by-products of the game's Coral Tombs were waiting for.
Heroes of Ruin is a deft, well-implemented multiplayer-RPG—but right now it's lacking in distinctive character. The title, published by Square Enix and developed by n-Space, the team behind the GameCube action-adventure title Geist, is due to launch on the Nintendo 3DS in early 2012. So far, our exposure to the Heroes…
This fall's Jaws: Ultimate Predator will be released on the Wii and 3DS and, in it, you'll play as a shark. No surprise there. That's how it worked in 2007's Jaws Unleashed.
Well, it's so far (officially) unannounced, but quick mention of Heroes of Ruin and a single piece of artwork from the game appeared on the developer's Facebook page earlier today. That developer would be Orlando-based n-Space.
"n-Space is down, but definitely not out," says the studio's CEO, Dan O'Leary, addressing rumors that the developer of Call of Duty: Black Ops' DS version has closed its doors.
n-Space, the Orlando based studio behind GameCube title Geist and the Nintendo DS versions of numerous Call of Duty and James Bond games, is reported to have closed its doors earlier today.
The developer behind the portable version of gaming titan Call of Duty: Black Ops doesn't have an enviable task.
n-Space, the video game studio responsible for creating some of the smaller versions of the industry's biggest games, confirmed to Kotaku that it had laid off 25% of its approximately 100 employees, citing a "momentary reduced demand."
Developer n-Space returns to the Call of Duty franchise this November with a portable companion to Black Ops on the Nintendo DS, complete with helicopters, stealth jets, and six-player online multiplayer.
Having two teams dedicated to annual output of Activision's Call of Duty franchise may not be enough for the publisher. A report from the LA Times says that a third team is now tasked with Call of Duty development duties.
The latest DS-version of Modern Warfare will include multiplayer and horde modes, Activision announced today.
Bemoaning the lack of mature, long-session games on the Wii? Then you might want to avoid looking at n-Space's aborted Winter, a survival horror game for the Wii that will, quite possibly, never be released.
Having played The Conduit right before my hands on time with Call of Duty: World at War on the Wii, I had the sudden and intense conviction that all shooters on the Wii had to be pretty, crisp and intuitive. World at War doesn’t fail on all these fronts, but it is far from pretty. World War II (or whatever conflict…