Another Glimpse At The Most Ambitious Kinect Game

Call it Project Milo. Call it Milo & Kate. Call it, last we heard, canceled. You can also call Lionhead Studios' attempt to use the Xbox 360 Kinect sensor array to let players interact with a virtual boy a more ambitious effort than anything else we've seen using Microsoft's popular new tech. » 2/28/11 3:00pm 2/28/11 3:00pm

What If The Xbox Kinect Virtual Child Simulator Is Great?

One of gaming's big dreamers, game designer Peter Molyneux, showed us Project Milo — a controller-less game about a virtual boy — two Junes ago. There was potential. There were hitches. A year later, Milo's made a lot of progress. » 8/18/10 12:30pm 8/18/10 12:30pm

Body On With Project Natal's Controller-Free Kick Balls

I was fairly impressed with Project Natal's ability to strip away the physical controls for Burnout Paradise and still deliver and relatively similar racing experience. But the kick ball game, designed specifically for Microsoft's motion controller, wasn't quite as impressive. » 6/04/09 12:50pm 6/04/09 12:50pm