If Wikipedia is to be believed, Metroid Zero Mission sold less than half the number of copies that Metroid Fusion did. Rationalize that however you want (and yes, I know it's a remake), but that's a big drop-off in a two year period, especially since Metroid Zero Mission came out the same year the DS did, theoretically increasing the potential audience for the game.
Combine that with any other data Nintendo has like the sales of Metroid games on the Virtual Console, and it might not be worth the cost. I'm a fan of Metroid and I'd buy a 2D game in a heartbeat just like I did the last two, but I also know that that genre of 2D adventure games has limited appeal compared to a first person version that's easier to market. #metroid
@spiderweb1986: Zero Mission coming out the same year as the DS wouldn't help it's sales. Yeah, there are more people to buy it but most people would pass up on a GBA game for DS games instead. #metroid
@spiderweb1986: That's Zero Mission. Most people (myself included) didn't realize that Zero Mission was more than the original Metroid remade, but also extended. In retrospect Zero Mission wasn't as good or as well advertised as Fusion.
I'm big on the possibility of seeing another 2D metroid if it manages to live up to Super Metroid or Metroid Fusion. I'd also like to see another FPA (First Person Adventure) like Prime on the Wii as well.
Of course I'd also like to see the Nintendo DS move in the direction of the PSP too, but I know I'll never get that lol. #metroid
@icedrake523: I don't know why this comment was promoted. It's a pretty simple equation: more devices that can play GBA games means more potential sales.
Does it mean there will be more sales? No. But saying that it "wouldn't help its sales" at all is untrue, especially when the DS has consistently been more popular than the GBA was. #metroid
@KazeEternal: That's Zero Mission. Most people (myself included) didn't realize that Zero Mission was more than the original Metroid remade, but also extended. In retrospect Zero Mission wasn't as good or as well advertised as Fusion.
I'm big on the possibility of seeing another 2D metroid if it manages to live up to Super Metroid or Metroid Fusion. I'd also like to see another FPA (First Person Adventure) like Prime on the Wii as well.
I'd have to agree with both of those statements. Unfortunately, though, the bottom line is more important sometimes. Even if it was a remake, Nintendo put time and resources into developing Zero Mission, and it didn't sell as well as the games before it did. #metroid
@spiderweb1986: No, I disagree. By your logic, the Gamecube version of Twilight Princess should have outsold the wii version simply because it was available to more people.
Granted, the gamecube version was released a couple months later, but that doesn't account for the Wii version's sales being 5 times higher.
In fact, gamecube sales in general did not increase when the wii came out, further disproving your theory. #metroid
@spiderweb1986: naikou below pretty much pointed it out. Zero Mission was overshadowed by the DS. Most people are going to skip on a GBA game in favor of getting DS games for their brand new DS. Plus most people already had a GBA when they bought a DS so there's no new appeal to buying GBA games. #metroid
@naikou: That analogy falls apart because there was a Wii version of Twilight Princess at the same time. I don't remember the DS launching with a competing 2D Metroid title.
If the GameCube version of Twilight Princess had been the only one available, I guarantee you that a ton of gamers would have bought it for their Wiis. Maybe not as many as who bought the Wii version, but there would have been an increase in sales.
As for GameCube games, there weren't any left at that point in the system's life. A few third party games came out in 2007, but by November 2006 when the Wii launched, the GameCube and its software were already well on their way out. Look at this list - by 2006, the GameCube releases consisted of Nintendo titles you could count on one hand, and third party games that were also on the PS2 and Xbox. #metroid
*Caution: Possibler spoilers on my vid* I really enjoyed the Metroid Prime universe. I really wish we would get a new one for the Wii, one more focused on federation troopers instead of Samus. Kinda like Halo ODST, I would like to fight space pirates from the perspective of GFC soldiers. Their suits were really cool, I reckon. Maybe even... online, perhaps? #metroid
@Shiryu: Yeah I agree I really like the Metroid universe but it feels all too contained to Samus's perspective. I think my favorite of the Prime series was Corruption because it opened things up a lot more. #metroid
@Shiryu: I second this motion. That would be so, so awesome.
That or the ability to play as another hunter in the game in the same way you could in Hunters, but with the kind of controls seen in corruption. A story mode from another perspective, or multiple perspectives. #metroid
@Shiryu: I dunno, I thought all the secondary characters in the Metroid Prime series were kinda bland. I loved the total solitude of the first Metroid Prime (and Super Metroid). Samus-only would be the way to go for me. #metroid
@singing pigs in elevators: Yeah, most of the other hunters in MP3 and MPH aren't very interesting, design-wise. That said, if the developers could do it properly, I'd like to see a Metroid game that explores the Metroid universe outside of Samus's adventures. #metroid
@RockyRan: I do not own a 360. =) It has great games for sure, but I do not trust the hardware... =\ But I want to see more of the Metroid Universe, not just New Mombassa. =)
@singing pigs in elevators: Did you play Metroid Prime Echoes? I would have liked to play as a GFC soldier after their ship crashed on Aether. Wouldn't that be awesome!? =D
I'd rather just get a 2D one. The DS prime game would have been much more enjoyable if I couldn't actively feel myself developing carpal tunnel while I was playing it. #metroid
@Maxyboy13: if the day comes that Metroid Dread is released, I will eat my hat.
Which won't be so bad because I'll be playing Metroid Dread.
New Slogan: Eat a Hat for Metroid Sidescrollers! #metroid
@Hey_Blinkon: They should only try switching platformer franchises to RPGs if they're absolutely certain they won't suck. Otherwise, just give me a 2D or 3D Metroid (or better yet, "2.5 D" like Shadow Complex).
Mario RPG and its offspring have been good, but even Bioware couldn't pull off a Sonic RPG. That's saying something.
Well the games are great, and that's all that matters. What I love the most about all the time taken is how much of a improvement the games can be sometimes.
I'm not the biggest Halo fan, but the jump from each game was a BIG one. You can see how much work they put into it.
Slow developers like Blizzard and Valve tend to produce great games, but they also seem to flourish when they have a few different IP's to bounce back and forth between. I'd like to see Retro try something new and all their own. Nintendo could really use more titles for mature audiences and I think these guys are the right team to make 'em. I wonder if Silicon Knights is still holding on the rights to Eternal Darkness and if they'd be willing to let Retro have a go at it.
Having connections to a small development company for a while now, yeah, it's true. Just because a team isn't cranking out the sausage every few months doesn't mean they're not busy. They are most likely ass-deep in something.
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If Wikipedia is to be believed, Metroid Zero Mission sold less than half the number of copies that Metroid Fusion did. Rationalize that however you want (and yes, I know it's a remake), but that's a big drop-off in a two year period, especially since Metroid Zero Mission came out the same year the DS did, theoretically increasing the potential audience for the game.
Combine that with any other data Nintendo has like the sales of Metroid games on the Virtual Console, and it might not be worth the cost. I'm a fan of Metroid and I'd buy a 2D game in a heartbeat just like I did the last two, but I also know that that genre of 2D adventure games has limited appeal compared to a first person version that's easier to market. #metroid
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I'm big on the possibility of seeing another 2D metroid if it manages to live up to Super Metroid or Metroid Fusion. I'd also like to see another FPA (First Person Adventure) like Prime on the Wii as well.
Of course I'd also like to see the Nintendo DS move in the direction of the PSP too, but I know I'll never get that lol. #metroid
11/17/09
Does it mean there will be more sales? No. But saying that it "wouldn't help its sales" at all is untrue, especially when the DS has consistently been more popular than the GBA was. #metroid
11/17/09
I'm big on the possibility of seeing another 2D metroid if it manages to live up to Super Metroid or Metroid Fusion. I'd also like to see another FPA (First Person Adventure) like Prime on the Wii as well.
I'd have to agree with both of those statements. Unfortunately, though, the bottom line is more important sometimes. Even if it was a remake, Nintendo put time and resources into developing Zero Mission, and it didn't sell as well as the games before it did. #metroid
11/17/09
Granted, the gamecube version was released a couple months later, but that doesn't account for the Wii version's sales being 5 times higher.
In fact, gamecube sales in general did not increase when the wii came out, further disproving your theory. #metroid
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If the GameCube version of Twilight Princess had been the only one available, I guarantee you that a ton of gamers would have bought it for their Wiis. Maybe not as many as who bought the Wii version, but there would have been an increase in sales.
As for GameCube games, there weren't any left at that point in the system's life. A few third party games came out in 2007, but by November 2006 when the Wii launched, the GameCube and its software were already well on their way out. Look at this list - by 2006, the GameCube releases consisted of Nintendo titles you could count on one hand, and third party games that were also on the PS2 and Xbox. #metroid
11/18/09
*shrug*
Even so, it's not like Hunters vastly outperformed Zero Mission. vgchartz says it only managed 600,000, compared to Zero Mission's 439,000.
I'd also have to wager that Zero Mission was much cheaper to produce than Hunters was.
Plus Hunters got tons more publicity than Zero Mission ever did. Remember the demo being given away with every single DS sold stateside?
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That or the ability to play as another hunter in the game in the same way you could in Hunters, but with the kind of controls seen in corruption. A story mode from another perspective, or multiple perspectives. #metroid
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We NEED something new, guys! #metroid
11/17/09
@(Starman) Starman: How about a crossover, it could be fun ^_^ #metroid
11/17/09
/speaks in Lewis voice
11/17/09
@(Starman) Starman: Alright then, how about a different kind of crossover (^_~) #metroid
11/17/09
@Curse lily: Aww no fair, you're leaving Princess Peach out of all the action! That's no fun. :(
Also, I'd be expecting a different kind of crossover from YOUR picture, actually. ;P
And yay for me for finding this crossover!
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Which won't be so bad because I'll be playing Metroid Dread.
New Slogan: Eat a Hat for Metroid Sidescrollers! #metroid
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I keep waiting... #metroid
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And I just pictured it with 3d sprites and backgrounds, and no longer want them to try. #metroid
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Mario RPG and its offspring have been good, but even Bioware couldn't pull off a Sonic RPG. That's saying something.
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I'm not the biggest Halo fan, but the jump from each game was a BIG one. You can see how much work they put into it.
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Hahaha, nice one Mr. Walker! Suck on that, Kotick!
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