After two and a half years of candy crushing, fans of King's massive gem-matching hit could use a little break. Enter Candy Crush Soda Saga, released today on Facebook and coming soon to mobile.
The latest stupid mobile puzzle game I can't stop playing. It's called Diamond Digger Saga — that's right, it's a King game. Another bright and colorful level-based puzzle game with compelling dynamics that keep you coming back for one more damn level. It's free to level 40 on iOS and Google Play (or there's always …
Or maybe you will. After all, it's got a cute witch mascot, and lovely Bust-a-Move style bubble-popping gameplay — it's even relatively free. What's not to like about King's latest — oh, there it is.
King, the controversial developers behind Candy Crush Saga, just finished its first day of trading on the New York Stock Exchange. It was the single worst first day's trading so far in 2014.
The company behind Candy Crush Saga has withdrawn their trademark application for 'Candy' in the United States, according to documents they filed with the U.S. Trademark Office yesterday.
In the world of flash games, derivatives vastly outnumber original concepts, so the charge someone copied a game is quite common. But the makers of a Pac-Man-style game in 2009 say they have an email proving that King, the outfit trademarking words like "candy" and "saga," ordered a developer to directly copy their…
"The law is a ass," Mr. Bumble said in Oliver Twist. And trademark law is a asshole, or at least it is to video gamers whenever it becomes a newsworthy topic. A match-three mobile puzzle game is telling a PC indie game it can't call itself by a word that dates to 1709. WTF? You've got questions, I'll try to answer…
The makers of Candy Crush Saga, who have filed for a trademark on video games with the name "candy," and are opposing the trademark application of The Banner Saga, (pictured) say they are "not trying to stop Banner Saga from using its name," but are compelled to defend their position under trademark law.
Mobile puzzler sensation Candy Crush Saga is a hard habit to break. The only painless way to give up on the punishing potty pastime preferred by millions is to replace it with something equally as compelling. King has just the thing. Look at those little eyes. Look at them.
Candy Crush Saga players are used to regular content updates adding new levels to the wildly popular game, but today's Dreamworld expansion is something else entirely.
You can't win against the sun. But that doesn't mean you can't try.
This summer, you won’t have to go far to find a Candy Crush player. There they are: begging lives off strangers on the subway platform, bonding with fellow acolytes at the DMV, taking time off work to focus on what matters—literally wearing their lack of productivity like a badge. "Sometimes I just go into the…
January of this year marked the first time in ages a non-Zynga game made it to the top of the Facebook app charts, as FarmVille 2 was passed in active users by King's ridiculously popular Candy Crush Saga. According to the latest estimates from app metrics site AppData, today King took the crown as overall top…
Zynga went public over the popularity of a few hit Facebook games, and is now in the process of collapsing into a mush pit. Now the makers of Candy Crush Saga, the jellybean puzzle game gripping the brains of America, are plotting an IPO, the Wall Street Journal reports. First as tragedy, then as farce.
The beat 'em up genre flourished in the nineties, with Capcom and Konami leading the way on the SNES and on the SEGA Genesis, as well as with a huge amount of great arcade games that never got a home console port.
As mentioned in the Test Realm patch notes we posted on last month, a blue Blizzard post confirms that they are indeed removing restrictions to allow players to create Death Knights on any server.