Keiji Inafune sounded an ominous note at the beginning of his presentation during the Game Developers Conference last week, saying to the audience that "there might be some harsh comments, so please be prepared." Turns out the trigger warning from one of Japan's most respected game designers was warranted as he…
The scariest element of the original Dead Rising video game wasn't the oil slick of zombies flooding the game's vast shopping mall. It was the game's save system. Series creator Keiji Inafune has heard the screams. The sequel is different.
Keiji Inafune is worried that you might think that Capcom doesn't want to work with Western game developers anymore, that the studio that made Mega Man, Street Fighter and Resident Evil would happily just back games made in Japan.
When Osaka-based Capcom isn't making popular video games, it is doing something else entirely: ragging on the Japanese game industry.
Earlier this month we flew ourselves out to Hawaii to soak in half a week's worth of news, hands-on time with games and interview opportunities with Capcom's top developers.
Dead Rising 2 will not have photography. Capcom's Keiji Inafune was pretty clear about that when I spoke with him last week.