Those looking to share the latest CoD experience with family and friends on Steam are not happy with the sudden…
The question at the heart of this week’s incessant NFT debate is one of ownership: How, in the digital age, can one…
Jason Rohrer once buried a titanium board game in the Nevada desert, and then handed out hundreds of pages…
One Hour One Life is a survival game where death comes swiftly, even if you do everything right. You’ve got one hour…
Jason Rohrer, creator of experimental games like Passage and, most recently, a satanic gambling game that people…
When 22-year-old Nate Danziger booted up Cordial Minuet, he wasn't sure what to expect. Cordial Minuet, a…
The first thing that threw me about Jason Rohrer's new multiplayer video game was that he told me I could only…
Last week, indie game-maker Jason Rohrer launched a clever promotional campaign for his new game The Castle Doctrine…
"Earn cash and win prizes just by playing video games!" We've seen that type of empty promise on dozens of fake-out…
Sales Stink: it's easy to think that sales are good for players, but what if they're not? What if waiting for sales affected the way players feel about purchases and actually lessened the amount of money devs make? The Castle Doctrine's Jason Rohrer explores these questions in a fascinating write-up here. Read more
Check out this great feature on Jason Rohrer, maker of the controversial new game The Castle Doctrine.
You’ve got a nice family, a decent amount of square footage and a nice little bundle of cash saved up. Of course,…
The Castle Doctrine, a burglary and home defense MMO by Jason Rohrer, now has a playable alpha. It'll cost you, though.
From Jason Rohrer, the maker of Passage, Sleep is Death and Diamond Trust of London, we're getting a new…
At the PAX East conference last year, a young man approached the microphone during the Q&A with Mike Krahulik and…
We expect objects to talk to us. That's the core concept of the excellent exhibition Talk to Me running now, through…
A little over a year ago, Roger Ebert was publicly denouncing the potential of video games to be considered art.…
It's the first Monday of 2011 and Nintendo is ready to take on the new year with five new downloadable games,…
In Jason Rohrer there's a fascinating schism between the tone of the work and that of the designer.
Next month, Jason Rohrer, innovative developer of Passage, is releasing Sleep Is Death. The multiplayer video game…