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Talking Toasters, Pop Rocks And Other Fun Stuff Cut From Fallout 2

The sequel to Interplay's legendary post-apocalyptic role-playing game was bigger and badder than the original Fallout, which translates into more space on the cutting room floor for discarded storylines, abandoned features, unrealized non-player characters and a fully-upgradeable, completely drive-able vehicle. » 3/14/15 5:00pm 3/14/15 5:00pm

Fallout Could've Been About Time-Traveling, Dinosaurs, and Monkey Murder

The original Fallout was a gamble that paid off big-time; it set in place a tone, gameplay philosophy and fiction that is still going strong today. Fallout games are best known for their evocative, funny, dark and violent post-apocalyptic world. But it could have been another kind of game entirely. » 3/08/12 3:00pm 3/08/12 3:00pm