Tired of watching customers waste cardboard and obviously bored out of his mind, Sean Berthiume of Vinnie’s Pizzeria in Brooklyn created a pizza container out of another pizza. Because pizza.
Nintendo’s first foray into 3D gaming was released in Japan on July 21, 1995. On this, the Virtual Boy’s 20th birthday, let’s take a moment to appreciate all the joy it has brought gamers over the years. No really, I’m serious.
Over the years, I've dabbled in a hefty number of video games. I'm pretty used to sitting down and picking up a new system reasonably quickly. It's part of my job, after all. I may not be good at it right away (or ever), but I can navigate myself around a world and figure out what I'm doing.
In today's mildly worrying Speak Up on Kotaku, commenter Arok Lazarus is somewhat scared of the next generation of consoles coming, and for good reason.
I play many more games now than I used to when I was younger. There are a bunch of reasons for that. One is money: I have much more access to cash as a working adult than I did as a kid, teenager, or student. Another is time: again, as an adult without kids I determine for myself how to allocate my leisure hours,…
In the first mission of the upcoming computer game that Chris Hazard, PhD, has been trying to make since 1999, our hero, a man named Holloway meets himself.
That moment I knew Resident Evil: Raccoon City could be a multiplayer game worth playing was when I turned the tables on my attacker. The game is a third-person shooter. You can play it competitively, and, as is possible in many games of this type, an enemy player can get the jump on you.
The new Super Monkey Ball game for the Nintendo 3DS will let you unlock a character in the game if you walk around a lot with the 3DS. The price is 20 3DS Play Coins, the currency Nintendo said would be earned by any 3DS owner for the steps they take each day.
We sit here stunned, amazed and just a little bit skeptical that artist Hye Yeon Nam has found a way for people to control a bowling video game by French kissing. Kissing and playing video games were just never fun enough on their own, now were they?
In 2006, before Kinect and maybe even before Wii, gamer Niel de la Rouviere decided to make a motion-controller for Quake III. He says he was bored; I say that Niel de la Rouviere, armed with masking tape, was efficient.
Foursquare could be more deadly than Kryptonite, according to the smartly-written — really! — 60th issue of the latest Supergirl comic. A bright Harvard guy makes a crowd-sourced Foursquare-style app that lets supervillains hunt super-heroes. Mark Zuckerberg meets Lex Luthor?
The instructions for the Wii-based game Akashi couldn't sound more dangerous: "Players are blindfolded and a sword is given to them in order to play." Good thing we have video of this one in action.
The people running the video game League of Legends knew they had a problem. They had the same problem that makes much of the Internet unpleasant. Too many people were being jerks online. They're hatching a novel solution: citizen justice.
Exploding red barrels are a video game cliché. The people making the video game Bulletstorm wanted exploding barrels in their game, but they dreamed to make their barrels green. Then they woke up.
In the video game war against video game cannibals, as depicted in next month's Bulletstorm, extreme measures are required — or at least rewarded. The straight-faced official U.S. video game ratings board describes a bunch of them.
Students at New York University's Interactive Telecommunications Program weren't trying to make video games when they found ways to use a rocking chair or two buckets full of water as controllers.
Autumn leaves fall. A cup of coffee cools near a window in the winter. And Ian Bogost has done something risky. He's made four minuscule games for a dead gaming machine. And he's called these video games "poems."
Jeffrey Yohalem wanted the blockbuster video game he wrote this year to be different. He wanted Assassin's Creed: Brotherhood to say something about the world today, if he could get away with it.
The cry goes out: Another World War II video game? Writer Rob Zacny argues that the war is not the problem. The tired perspective is.