I’ll cut to the chase: It’s Call of Duty. There’s shooting. There are spaceships. There’s a “Space Oddity” cover.
Discovered via Reddit and confirmed via in-house PlayStation 4s, the trending section of the PlayStation Store features a listing for Call of Duty: Infinite Warfare.
Call of Duty is not supposed to be good, so the idea goes, especially not Call of Duty: Modern Warfare 2. The sixth Call of Duty has been described as a jingoistic mess, a Michael Bay-esque cacophony of nonsensical story bits, a mere shooter that couldn’t—shouldn’t—try to be anything more. “It’s Call of Duty” has…
Two more important cogs in the machine at The Last Of Us developer Naughty Dog have exited the studio, with two leads making the move to Call of Duty studio Infinity Ward this week.
The studio that created Tony Hawk's Pro Skater will soon be no more. According to an internal memo from Activision Publishing CEO Eric Hirshberg obtained by Giant Bomb, the 20-year-old studio is merging with Call of Duty developer Infinity Ward, and the Neversoft name is being retired.
Wait, what? A few things. Why does this exist and why didn't this already exist? Regardless of the answers to these pressing questions, Call of Duty: Ghosts now officially has the best announcer in all of first-person shooters.
By using your own custom-built Titanfall Eject Button. It's not just one of those big red buttons you can buy everywhere, but one that was created and programmed for one purpose only: To help you leave your Titan in the coolest way possible.
Call of Duty: Ghosts' developers teased quite the interesting cameo last week for the game's second DLC, Devastation. Their new gameplay trailer now confirms that 80s intergalactic hunter Predator will indeed join the battle.
"It uses the jungle."
Before Call of Duty: Modern Warfare 2 made "Oscar Mike" ("on the move") famous, I confess that I'd never heard the expression before. But that's just one phrase in a rich vocabulary of U.S. military slang.
The furor that kicked up two weeks ago over Call of Duty: Ghosts' native resolution on the PlayStation 4 and the Xbox One appears to have gotten its sequel. With reviews of the Xbox One version trickling in today, some are saying the Xbox One does not suffer the framerate drops that were reported in the PS4 version.
Three men huddle around a campfire, eager to hear the story of an elite force of highly-feared soldiers. Ghosts, they're called. Two of the men listening—the sons, Logan and Hesh Walker—are skeptical. Surely the tale-spinning father doesn't expect them to believe such an outlandish story?
When word came out last month that upcoming dog simulator Call of Duty: Ghosts runs at a higher resolution on PS4 than it does on Xbox One, the reactions were loud and angry. Was this a launch-day anomaly, or will all multi-platform games perform better on Sony's console?
After a week of rumors and a day after we cited our own sources' assertions, Activision is now confirming that, yes, indeed, Call of Duty: Ghosts will run in 720p resolution on Xbox One, 1080p on PlayStation 4. Sixty frames per second on both.
In the latest single player campaign trailer released today from Activision and Infinity Ward, Call of Duty takes you into the sky. Like, way, way into the sky. The entire intro of this latest trailer takes place in space, which isn't the typical grey and brown terrain we're all too familiar with.
Infinity Ward this week showcased the pre-order bonus for its upcoming Call of Duty: Ghosts, a multiplayer map called "Free Fall" that the developer claims will add a touch of the cinematic single player campaign to the game's deathmatch modes. Does that sound familiar to anyone?
Can't wait for the next-gen version of Call of Duty: Ghosts? Activision's got your back. If you buy the game's PS3 version, you'll be able to upgrade to the PS4 version as soon as it releases ten days later, at a price of 10$ (or €10, or £10).
Today's big Call of Duty Ghosts multiplayer reveal event didn't reveal everything. They actually skipped some really interesting things, including "martyr dog." Thankfully, Ghosts executive producer Mark Rubin decided to spill more news when he spoke to us.
Multiplayer in Call of Duty: Ghosts will introduce the "Squad," a group of up to ten soldiers with unique loadouts and appearances, with one level of prestige per character. These guys will also join you, as AI teammates—or adversaries—in a new mode called, of course, Squads.