Fumito Ueda, creator of The Last Guardian, is currently prototyping game concepts for his studio Gen Design. Ueda recently told Weekly Famitsu, “It doesn’t feel like I’m making an indie game, but aim at ending up with the scale of Ico, Shadow of the Colossus and The Last Guardian.
After spending a little bit of time with the PlayStation 4 version of Shadow of the Colossus, I have to say that I’m…

One of the highlights of the IGF awards this week was a short video showcasing the next game from Fumito Ueda,…

If waiting seven years for the third game from Ico and Shadow of the Colossus creator Fumito Ueda has taught us…
Dutch art dealers Cook & Becker, no stranger to video game collaborations, are releasing two pieces of art that will…

In video games, graveyards usually spell trouble. Ico didn’t disappoint.

ICO, a game that is as barren as they come, offers a small piece of solace when you reach a save point and a piece…
PS2 classic Ico is a stark, minimal affair. You hold a girl’s hand, you run around a bit. But it wasn’t always that…

Shadow of the Colossus first came out in 2005. Since then, millions of people have played the beloved PS2 game,…

One man keeps unearthing hidden, secret parts of Team Ico's games and one of NomadColossus' most recent finds reveals extremely moody beta sections of Ico that didn't make it into the final version. Well worth a look if you love this PS2 classic game.

Although you might not want to. It stars a girl and the robot protecting her. That setup tends to lend itself…
Inspired mostly by Medieval architecture and the Middle Ages, fortified stone castles in video games are always…
You don't necessarily need noisy, crowded cities to make a section of a game exciting. Uninhabited wastelands,…
With Valentine's Day putting us all in a romantic mood it was our duty to gather some of the defining aaaawww…
Europeans can now play Ico and other games on the Vita via Remote Play. The PS3 update should be coming soon to the U.S. Read more
Shuhei Yoshida is a Sony dude. The guy oversees all of Sony's software development. When he's not doing that, he's…