I’ve seen a massive crowd line up around the block to watch an internet-fueled hologram of an anime girl sing. I’ve seen a packed auditorium erupt into a wild cheer for a text-to-speech voice that said: “Hello Seattle.” I’ve seen our present day, in all its bracing cyberpunk wonder, at Hatsune Miku’s live concert at…
The second installment of downloadable content for the already ridiculously-huge Hatsune Miku: Project Diva Future Tone has arrived. The Second Encore pack adds more costumes, accessories and four songs to the over 200 in the game, including popular Project Mirai tune “Lots of Laugh.” Watch me play.
In case the more than 200 songs included in Hatsune Miku: Project Diva Future Tone weren’t enough, Sega’s got a Season’s Pass worth of downloadable content coming, starting with this week’s 1st Encore Pack. It’s time to “Ageage Again.”
Now that the Western world’s had a couple of years to get used to games starring Japan’s premiere virtual idol, Sega drops the Hatsune Miku bomb. With over 220 songs to master, Project Diva Future Tone for the PlayStation 4 is one heaping helping of rhythm game goodness.
With more than 200 songs and over 300 costumes to collect, Hatsune Miku: Project Diva Future Tone is so big Sega had to split it into two rhythm games, and both are coming to North America and European PS4 on January 10.
Many women today walk around attached to some sort of technology: an iPhone, a Fitbit, a mech suit, a headset. In 2016's digitally-addicted world, it’s nearly impossible to meet a woman who isn’t either listening to music or a body pillow—clearly, a function of our internet-obsessed society.
Happy 9th birthday, Hatsune Miku! (ﾉ◕ヮ◕)ﾉ*:･ﾟ✧
With fans anxiously awaiting word on whether Sega plans to bring the 224 song monster that is Project Diva Future Tone to the West, why should they bother with the measly 30 tracks in Hatsune Miku Project Diva X? Because this one’s got more actual game in it.
Hatsune Miku might be virtual, but that isn’t stopping her and her blue-green hair from appearing in a shampoo spot with the very real Scarlett Johansson.
You probably weren’t aware that there are already nine Hatsune Miku: Project DIVA titles in existence. That’s ok, we forgive you.
With 224 songs spread out across two separate game releases and a demo, the biggest problem Project Diva Future Tone for the PlayStation 4 presents to fans of Japanese virtual idol Hatsune Miku is where to start.
Making it’s U.S. debut at Anime Expo this weekend, 1000toys’ 35 Mechatro WeGo & Hatsune Miku figure is Frederator Studios’ take on Japan’s popular virtual idol. So of course, celery stick-wielding mech.
Project Diva X has a few things you wouldn’t expect in a Hatsune Miku game—like a bit plot and a nice helping of strategy.
The world’s top virtual songstress is back in Hatsune Miku: Project Diva X—a game with 30 songs (including all new medleys). Take a listen!
Well, ask yourself: Are you willing to pay for a billboard in a subway station to show off your Hatsune Miku love? That’s exactly what a group of South Korean fans apparently did.
To be honest that last bit is just a guess, but I’m 90 percent sure.
Sega released a trailer yesterday for the new Hatsune Miku game, Project Diva X, but if you live in the United States, it’s blocked on YouTube. This isn’t new. Rather, it’s part of an unfortunate but increasingly predictable pattern of Japanese companies butting heads with the world’s largest video service.
Hardcore fans of Japanese virtual idol Hatsune Miku have already picked up a copy of Project Mirai DX for the 3DS—many even picked up a 3DS just to play it. What they probably don’t have is the Hatsune Miku Project Mirai Complete box set, packed with music, movies and toys.
It’s quite likely your reaction to this image will dictate whether or not Hatsune Miku: Project Mirai DX is the sort of game you’d like to play.
Announced on August 31st to celebrate the 8th birthday of Japan’s iconic virtual idol, Hatsune Miku: Project Diva X is the latest addition to the Project Diva series. This time, it’s not about high scores, it’s about audience response.