Microsoft has told Kotaku they’re aware of Halo: Reach’s frame rate problems. “We’re aware some users are experiencing issues playing Halo: Reach via Xbox One Backward Compatibility,” said a spokesperson. “The Xbox engineering team is currently looking into the issues and are working to address them.”
It’s awesome that Microsoft added backwards compatibility for (some) Xbox 360 games to Xbox One, but it’s hardly a perfect situation. One of most demanded games for compatibility, Halo: Reach, comes with a crappy frame rate.
In 2011, hardcore fans started a video series chronicling tricks and glitches possible during the Halo: Reach campaign. Today, that series draws to a close with a new, over-the-top conclusion that tests how far Halo’s artificial intelligence can go.
This is the most amazing, and also the most ridiculous thing I’ve seen all day.
The timer ticks down toward zero. We tear across the Boneyard, one of Halo: Reach’s best multiplayer maps, my good friend Rus driving with me sitting shotgun. I’m clutching the blue flag in hands that would be sweating if they were real. We shed our red teammates like skin; they race past us going the other direction…
Everyone has probably killed a friend in combat while playing Halo—betrayals happen. But I doubt whatever stab in the back you’ve experienced unfolded as ridiculously as this one did.
There might not be official Halo LEGO sets, but with its size, builder Nick Brick's fan-build of the UNSC Savannah from Halo: Reach probably would be the crown jewel of such a series.
Those who love Halo but only play Halo video games may be oblivious to some of the big developments going on in the series lately. There are big things happening, particularly in the Halo comics, that any Halo fan should know about.
Alex Chin Yu Chu is a Taiwanese-born concept artist living in the US who has worked for companies like Bungie, Firaxis, LEGO and Eidos.
It's large, detailed and expensive as only a threeA figure could be, but then, Halo is a series that's long deserved this kind of top-shelf action figure.
The people at Bungie are famous for putting obscure Easter Eggs into their games. Halo's creators have packed the massive sci-fi shooter franchise with all sorts of references and secrets, and fans love finding them.
A few companies have tried their hands at Halo action figures over the years. McFarlane is one. Square Enix another. Well, you can now add Hong Kong outfit threeA toys - only the best damn toy company on the planet - to the list.
I think we can admit that some of our actions in games are predictable. After all,…
Next month, McFarlane will release what feels like the 117th series of Halo toys, this time based on the characters and bad guys from Halo: Reach.
It might not seem familiar at first, but once you start wandering the corridors you'll realize that this is a faithful scale recreation of Resident Evil's Spencer Mansion crafted using the creation tools from Halo: Reach.
Starting Nov. 27, "Cyber Week" gets underway at Walmart. So before you rush out to the stores, you might want to look at the deals Walmart is offering.
If you have last year's Halo: Reach and aren't interested in the Halo: Anniversary high-definition remastering of the original game, you still can get up the four classic multiplayer maps shipping with it.
I'm not above a good multiplayer betrayal every now and then. I use my color-blindness as an excuse the way a good forum troll uses Asperger's or agoraphobia. But this guy, UnstoppableLuck, takes it to the next level.
The recent title update to Halo: Reach has rendered unplayable the free disc version of the game given to Xbox Live dashboard beta participants earlier this year. Rather than say tough luck, Microsoft is giving all of them a free digital copy of the game.
The way it's looking there'll never be a Halo movie. Ah well! So long as regular humans keep making killer props like this, we're free to imagine our own. Which is always for the best, because then, they never end up sucking.