The creative stuff people come up with in Halo 5's Forge almost reach Garry’s Mod levels of silliness. Here’s, for example, a very well designed map for Pokémon battles.
Halo 5 and Harry Potter sounds like a weird combination, but Hugabear’s custom mini-game, which adds Quidditch to Halo 5's Grifball, looks pretty fun.
Firefight, where players cooperatively fight off waves of enemies, is coming to Halo 5 later this year. The fan favorite mode was introduced in Halo 3: ODST and Halo: Reach, but wasn’t part of Halo 4.
Brad Shortt is a Senior Character Artist at 343 Industries, the (current) developers of the Halo series. For Halo 5, Brad got to play around with Nathan Fillion’s (slightly improved) video game face. A lot.
Look at this ridiculous Halo 5 Forge mini-game. LOOK AT IT.
No offense to McFarlane Toys, who’ve done a great job with the various franchise figure lines over the years, but Halo is much too big a property for a relatively niche company to handle. Now Mattel’s got the master license, and they’re putting it to good use.
Yeah, Rocket League is out on Xbox One next week, but if you absolutely must play it on Microsoft’s console today, a pretty decent version of it has been made using Halo 5's editing tools.
Star Wars podracing and Halo? Sounds like a weird combination. But modder CaptainDireWolf was able to make a really funny Forge Map based on Episode I’s podracing scene.
It’s anybody’s guess as to when Nintendo’s going to roll out a new Metroid game that stars Samus Aran. So, one enterprising player used Microsoft’s first-person shooter to craft a tribute to the House of Mario’s iconic space bounty hunter.
Watch as these players defy the laws of physics and turn jumping into an art form in Halo 5.
Varun Mani is a project manager on Microsoft’s augmented reality goggle tech, HoloLens. This is a video he took where he starts playing Halo 5 on a TV, pauses, turns around then resumes playing on a screen that he can put wherever the hell he wants.
Say what you will about Halo 5 overall, but if there’s one thing Microsoft and 343 did not screw around on, it was putting together a roster of very talented concept artists to work on the game.
Halo used to mean quality. Its campaigns were all heroic military sci-fi, full of brilliantly-designed levels and enemies. The multiplayer was some of gaming’s best, supplying pulse-pounding firefights and thrilling victories. There was a time when a new Halo game was a guarantee of greatness. Since developer Bungie…
Watch in awe as a Halo 5 player gets absolutely demolished by a ridiculous snipe shot. Holy cow.
Now this is how you start a Halo 5 round.
You just got home from a long day at work. Hoping to unwind, you hop into a match of Warzone in Halo 5. Suddenly, you hear it: the piercing, unforgettable sound of an eight-year-old bragging about his K/D ratio. Don’t worry—we’re here to help.
Um. Blue Team? I think you missed a guy.
Halo 5: Guardians is the first time I haven’t loved a Halo game. Though, thankfully, the latest chapter in the sci-fi shooter universe has a few things going for it.
Some of my fondest video game memories involve people huddled around one TV at the same time. With Halo 5, the sci-fi shooter series dropped support for split-screen. If there ever was a time to mark the end of an era, this is it.