JRPGs, You're Better Than This

64 hours. 23 hours. 42 hours. 28 hours. Somewhere on a grassy plain trying to figure out if I should spend my days hunting down one of many pending side quests. Somewhere deep in the ocean chasing mermaids. Somewhere making preparations for my next strategic battle. These are all the places I’m willing to leave… » 3/12/15 11:00am 3/12/15 11:00am

GTA IV's Story Is Better Than GTA V's

The Grand Theft Auto series is the ultimate commentary on modern America. Greed, lust, money, and crime are wrapped together into a Las Vegas buffet of a game that is entertaining, insightful, and overwhelming in its sheer variety. » 3/10/15 12:00pm 3/10/15 12:00pm

When Death Loses Meaning in A Video Game

It used to be that a player's 'extra lives' were an immediate, ever-present concern. It's a staple from the arcade era; there had to be a "Game Over" so that someone else could play, and also so people could keep sticking quarters into the machines. And so, when video games made their way over to the home consoles,… » 2/25/15 1:00pm 2/25/15 1:00pm

The Most Unappreciated Platformers of the '90s

Super Mario World, Sonic The Hedgehog, Crash Bandicoot, Banjo Kazooie — the number of platforming series and characters that rose to stardom in the '90s was notably the highest in gaming history. Truly a golden age. But for every new Mario game there was always a few lesser-known titles waiting in the wings. Those… » 2/25/15 11:00am 2/25/15 11:00am

The NES Game That Inspired Resident Evil

One of the best horror games ever developed came out for the Famicom in 1989 from Capcom. It was a rare, licensed game that was somehow better than its source material. » 2/23/15 11:00am 2/23/15 11:00am

12 Reasons to Play The Legend of Zelda: Majora's Mask 

This Winter will bring the remake of The Legend of Zelda: Majora's Mask where Link must save the world over a three day cycle that loops in a terrifying fashion, each cycle bringing life in the hopes of changing a doomed, stagnant world. » 1/28/15 11:30am 1/28/15 11:30am

Uncharted 2’s Museum Level Sucked

Uncharted 2: Among Thieves was an immediate game-changer when Naughty Dog released it in 2009. As a high octane love letter to Indiana Jones and the 1950s adventure serials that inspired it, it set an ideal expectation for the adventure genre — never give the player an opportunity to breathe. Every objective must… » 1/09/15 3:00pm 1/09/15 3:00pm

9 Video Games That Left Us Defenseless and Scared

Video games often employ lots of cruel tricks in which gamers find themselves in precarious pickles—the gigantic and seemingly impossible bosses, timers, that last collectable that requires precision to attain. But the most cruel trick of all? Taking away our weapons. » 1/02/15 1:00pm 1/02/15 1:00pm

15 Of The Strangest Dystopias In Gaming

Nine Obscure Adventure Games We Wish Had Sequels

Why Microtransactions Aren't Going Away Any Time Soon

"I refuse to buy microtransactions in any game. They're trashy, greedy, and their existence shows nothing but disrespect for players. No matter how they're implemented they cause me nothing but unbridled hatred toward whatever marketing department decided to infect an otherwise decent game with the hyper-capitalist… » 12/23/14 11:00am 12/23/14 11:00am

The Opening Sequence to Super Metroid is a Masterpiece

It's been a little over two decades since Super Metroid debuted on the Super Nintendo, and it's lost none of its power in the intervening years. » 12/19/14 11:00am 12/19/14 11:00am

Unreal Tournament’s 'Facing Worlds' Is Still The Best Multiplayer Map

Above us, the moon. Beneath us, the Earth. In front of us, a massive, three-story tower. Overlapping bleeps and bloops accentuate the eerie calm. We're blasting off into orbit, and you might know where we're headed. Never before, nor since, has Capture the Flag been so much fun. » 11/24/14 1:00pm 11/24/14 1:00pm

In Defense of Button Mashing

The first time I played Tekken 3, I was hilariously bad. I was used to 2D fighting games, where the buttons corresponded with attack strength, and tapping 'Up' meant 'Jump.' This new, 3D genre, where each button corresponded with an attacking limb and tapping 'Up' meant 'Sidestep' (pressing 'Up' still meant 'Jump'),… » 10/23/14 12:00pm 10/23/14 12:00pm

It's The Perfect Time To Play Dungeons & Dragons

You might know that the long-awaited new edition of Dungeons & Dragons is upon us. You might be playing it right now, waving an HB pencil around, informing your friends that they're up to their nips in orcs and should roll for initiative. » 9/22/14 12:00pm 9/22/14 12:00pm

A Game Developer's Comeback From Brain Surgery

Sean Baptiste, like a great many people, often turns to humor as a means to cope. Learning that a sample of his cerebrospinal fluid featured traces of P. acnes (or propionibacterium acnes) was no different. He joked to his doctor, 'Oh, I'm going to have brain zits?' The doctor didn't think it was too funny. » 9/08/14 10:30am 9/08/14 10:30am

10 Things I Learned Acting Out XCOM In Real Life

The new XCOM board game sounds phenomenal, but last month I played a different kind of XCOM board game. Watch the Skies was a day-long game run by the UK Society of Megagame Makers. "Megagame" is a name that doesn't disappoint—each one features dozens of players controlling small parts of a massive story. » 8/26/14 12:00pm 8/26/14 12:00pm

15 More Obscure RPGs We Wish Had Sequels