Guerilla’s Horizon Zero Dawn—aka That Robot Dinosaur Game Whose Actual Name You Never Remember—had a big gameplay demonstration today at E3.
Hunting robot dinosaurs in the post-apocalypse will have to wait until February 28, but for now, there’s a new Horizon Zero Dawn trailer.
While we get little snippets here and there, for most outsiders, our knowledge of how a video game is actually made is fairly limited. Especially when it comes to how long it takes to make one.
Guerilla Games, long-time developers of Sony’s Killzone series, are trying something new. They just announced Horizon: Zero Dawn, a game about dinosaurs. And cavemen. And the apocalypse.
The people who make Killzone games are working on something that isn't Killzone. A quick mention in the Japanese PS4 video above states that Guerilla Games have already been doing work on a new IP for the last two-and-a-half years. Still sounds like there's going to be a long wait to find out what it is, though.
One thought ran through my head while playing Killzone Shadow Fall: How beautiful can a cliché look?
Maybe in ten years this won't seem like such a big deal, but today it's almost hard to believe—PS4 shooter Killzone: Shadow Fall will be close to a 50 GB download, according to a Sony exec.
The glimpses shown so far of Killzone: Shadow Fall have been portions of the single-player, along with very in-depth, shiny tech demos. But, if you want to know what it’s going to look like when folks start going online and blasting at each other, then this here is what you really want to see.
The first one was infamously dubbed a Halo-killer. The second gave the PlayStation faithful something impressive to hang on to when pickings were slim in the FPS genre. And Killzone 3 remains one of the only games that truly delivered on the promise of 3D gaming, layering its graphics so that it looked like you were…
Earlier this week, Guerilla Games released a report on the studio's PlayStation 4 reveal demonstration, which had people playing a real-time demo of the new Killzone game. It's mostly super-technical, but there's still enough interesting stuff in there for regular folk to get something out of.
Last week, when the folks behind Killzone went on Jimmy Fallon's late night show to talk PS4, they said something that stuck with me.
On Late Night with Jimmy Fallon, talk show host Jimmy Fallon checked out the new PS4 controller and Killzone: Shadow Fall.
If you were expecting a next-gen shooter on the PS4 to look a lot like it would on the PS3, only shinier, well, congratulations. You were right.
It shouldn't be too big a surprise, seeing as a Killzone game helped sell the last PlayStation console launch, but in case you didn't see it coming, Guerilla Games revealed a new Killzone game today for the PlayStation 4.
This week, Sony announced a new experiment in free-to-play gaming coming to the Playstation Network, in their most recent Blogcast podcast.
The Killzone series may be mired in darkness and a convoluted storyline, but one thing that always keeps me coming back to the games is their industrial design.
Killzone and Killzone 2 were drab, bleak affairs. Killzone 3, on the other hand, dared to add a little colour to the series, a decision that paid off in the end.
Hope you like your cinematic sequences, Killzone fans, because the third game in the PlayStation shooter series will have over 70 minutes of cutscenes.
Killzone 3 looks like an impressive first-person shooter, but I sense some apathy out there. FPS games... there are so many of them. This trailer helps.