Now that the Game Developers Conference is over, our GDC cartoonist Elizabeth Simins is here to tell us about the top five things she experienced while at the conference.
Well, that explains everything.
The Game Developers Conference is mostly for talks and parties, but there are still games to play. Yet despite GDC being a smaller, more casual affair than stuff like E3, it's not exactly the ideal place to experience a creative work.
Borderlands 2 on the PS Vita looks... pretty much like you'd expect. Courtesy of YouTuber AtomixVG, here's four minutes' worth of footage of the portable version of Gearbox's loot-happy shooter, straight from this year's Game Developers Conference. Vid's above, enjoy.
Our GDC cartoonist Elizabeth Simins got to interview Peter Molyneux earlier today. Most Peter Molyneux interviews you will see involve loads of text, or video, or audio. This one involves a comic.
Sony has just announced that virtual reality is coming to the PS4. It's called Project Morpheus.
The Game Developers Conference isn't like, say, E3. It's not a trade show about upcoming projects, it's a discussion forum, where nobody is ever expected to see or hear everything. That means those attending have choices to make.
You can now watch the "Hotheaded Developers Rant Back" panel from the Game Developers Conference. Panelists like Eric Zimmerman, Anna Anthropy, Kellee Santiago, Anna Marsh, Naomi Clark and Mitu Khandaker all talked frankly and often rousingly about issues ranging from poor planning to crunch time to racial and gender…
The fantastic #1ReasonToBe Game Developers Conference panel is now available to watch for free online. Brenda Romero, Robin Hunicke, Elizabeth Sampat, Mattie Brice, Leigh Alexander and Kim McAuliffe each shared stories of working as women in the video game industry in a galvanizing, often emotional panel that was…
The 2013 Game Developers Conference is over. The chatter of the show floor has faded, the bathroom lines have evaporated, and the various stacked hangovers have worn off. The week still feels like something of a blur, but squint your eyes just so, filter out the noise and the music and the glowing laptop monitors, and…
This year's Game Developers Conference is about to end today, leaving behind great panel discussions and announcements, and also a lot of other cool stuff that was not shown on any stream.
This week at the Game Developers Conference iam8bit put together a great photo shoot opportunity for attendees where you could get done up in 80s fashion. They even had hair and makeup on hand to put it all together. The results are nothing short of fantastic.
This spring, Vita owners will be able to play Hotline Miami. That much we know. But what does the game look like in action on the portable?
If gamers have a favorite buzzword, I'd say it's "immersion." We want to be immersed in the games we play, we want the experience to envelop us as best it can. To that end we've had motion controls, virtual reality—things that enhance our experience by involving more of our senses. But smell? Smell is mostly off the…
Sound crazy? The idea comes from the Game Developers Conference, during an "Indie Soapbox" where developers took the stage to talk about indie game development. Ben Foddy, who is behind the ever-ridiculous QWOP, had some out-there ideas about how people pay for games—but that's what makes them rad.
Using oversized fridge magnets—you know, the ones with…
The University of Utah News Center reported today that their engineers are hard at work developing a new video game peripheral that stretches the skin on your thumbs.
Have you seen EA's Game Changer site? It's slowly ticking down to a live event that will be unveiling a new game during the Game Developers Conference next week.
While members of the video game industry and press are attending the Game Developers Conference in San Francisco next week and getting a chance to view the Independent Games Festival awards ceremony on the show floor, OnLive is giving you a chance to feel included, and this very fortunately involves playing games. As…