Marcin Iwiński, co-founder of GOG and development studio CD Projekt Red, has some curious thoughts on how to handle a very thorny subject: piracy.
Super Mario 4D Universe—or whatever the next one will be called—should come with every single level in the Mushroom Constitutional Monarchy unlocked. The next Grand Theft Auto should make all of its missions immediately playable in the very first minute. Uncharted 4 should let me jump into the middle of Nathan Drake’s…
Above, via Kotaku reader SilentAssassn87, a lovely little dig from the developers of The Witcher 3, CD Projekt Red, who are quite critical of the restrictive anti-piracy method known as Digital Rights Management (DRM).
Far Cry 4 for the Xbox One disappeared from the Xbox Marketplace for a little while earlier this week, preventing some from playing a game they own. The problem was eventually solved, but the whole thing's left me pretty confused. What exactly happened...and why? Unfortunately, Microsoft's brief statement on the issue…
Well this is interesting: GOG.com, the digital retailer best known for selling old games without DRM, is branching out into film and TV.
Yesterday, Kotaku kicked off its look back on 2013 with our (and your) nominees for Game of the Year. Just as important as the games, though, are the very real people who play them. For the second year, we're also naming our Gamers of the Year, people who made contributions on behalf of video gaming's regular…
Video game petitions have a very long and mostly pointless history. As I've said several times, an Internet petition is worth the paper it is printed on. But I'll give a little publicity to this thing, because it's the most ridiculous one I've seen yet (that includes this.)
GameTrailers reports that Darkspore, EA's always-online action-RPG from 2011, has been pulled from Steam following complaints about game-breaking network issues. An announcement on the game's official forums says that these bugs will not be fixed as the game is "for almost all intents & purposes an abandoned title."
In NMA TV's latest video the Xbox One is a pile of shit with a logo and Sony is a ninja getting handjobs.
Complaining on the internet, I am often told, doesn't amount to much of anything. Clicking "Like" or retweeting for a cause are nothing more than "Slacktivism," a type of problem-solving that only lazy millennials could have come up with.
This could be the biggest backtrack in gaming history: Microsoft will reverse course on their DRM policies for Xbox One, dropping their 24-hour Internet check-in requirement and all restrictions on used games.
Few major developers could be as publicly anti-DRM as CD Projekt Red, makers of the Witcher series. Yet there they were with The Witcher 3, getting a good five minutes of stage time with the Xbox One, the face of console DRM going forward. The studio is committed to releasing on Xbox One but none too happy about being…
It's clear what Microsoft thinks of game ownership—the Xbox One's policies don't communicate much of a belief in it. Sony scored a lot of points on Monday, but to be fair, it was a defense of the status quo. Where does Nintendo come down on the subject?
The natural assumption to make when confronted with Microsoft's used game restrictions is to blame video game publishers. They're the ones who went to war with GameStop over used game resales, they're the ones who instituted online passes, they're the ones who stand to benefit from anything that can make people buy…
While the rent-by-mail service GameFly is keeping quiet on what Xbox One may mean to its future, the kiosk rental service Redbox has begun a modest lobbying campaign to remind gamers that game rentals, used games, even taking them to a friend's home are in serious jeopardy under the new console generation.