Zombie Studios, opened all the way back in 1994, has closed its doors. Best known for its work on the original Spec Ops games and Blacklight series, Zombie also did a lot of licensed stuff, from Zork games to Saw.
Seems designer Clint Hocking (Far Cry 2), formerly of Ubisoft and Lucasarts, is now formerly of Valve as well.
Timegate studios, the co-developers of the awful Aliens: Colonial Marines, are in serious financial trouble. Filing for bankruptcy protection in a Texas court, they owe a lot of people a lot of money.
We've heard from a couple of sources that EA is cutting jobs today with estimates of as much as 10% of the workforce. EA won't comment on teams affected or the headcount, but this means that fewer people are working at the company that brings you everything from Madden to Battlefield to The Sims.
Sega's Australian development studio, once known as Creative Assembly Australia and responsible for games like Medieval II: Total War, is to be closed down. Sega confirmed the move with Kotaku today, saying the developer will be shut down "later this year".
Codemasters is laying off 80 workers at its HQ, but says the job losses won't affect titles like F1 and GRID.
The Halifax division of HB Studios, the Canadian group of developers behind numerous sports video games, is closing, an HB rep confirmed to Kotaku today. The studio is responsible for this fall's NBA Baller Beats, an unusual and innovative Kinect game that teaches you to dribble with a real basketball (we tried it at…
On the very day the deal was publicly announced which saw the rights to the UFC franchise pass from THQ to EA, the former has reportedly closed its San Diego studio, which was last responsible for WWE All Stars.
Eden Games, makers of the Test Drive series, staged a symbolic one-day walkout last year when Atari moved forward on plans to lay off more than half the studio. Now it's moving toward washing its hands of all of it.
A restructuring in light of steep losses for the quarter ending today means that a lot of people at Sega of America lost their jobs yesterday. But rumors that the entire division is shutting down appear to be unfounded.
Pub trivia fans and those looking for an example of just how cut-throat the video game industry can be, take a look at this list. Try and memorise it if you must, but know it is very long, because it's a list of every developer and studio that's closed down since 2006.
Following big releases, staff usually gets axed. That appears to be the case in the laying off of about 60 from Warner Bros. Interactive Entertainment. The publisher confirmed pink slips were given, but not the number.
Today, Gameforge, the German-based publisher of browser-based video games, laid off 100 workers in a restructuring that canceled two games and threatens its biggest property, Star Trek—Infinite Space.
A rumour on 1UP reckons that nearly 75% of the staff at Too Human developers Silicon Knights have been laid off, leaving only 25 at the studio which last worked on X-Men: Destiny.
We hear about video game studios closing down - and people losing their jobs as a result - all the time. But have you ever wondered what it's like to be one of those affected? To work through the job uncertainty, survive a round of layoffs, get the sack and try and find new work? This great feature from Kotaku…
THQ's big-time bloodletting back in August meant the end of its Brisbane, Australia studio and scuttled the publisher's planned video game adaptation of The Avengers. Evidently those who were involved with the project can't take no for an answer; footage of the game in its pre-alpha state released last week and was…