In Dishonored 2, people panic when Emily Kaldwin enters a room. When she’s caught sneaking around the docks, NPCs yell out in terror. It’s a special feeling to play a fear-inducing women in a game, and yesterday at E3, Arkane Studios’ co-creative director explained to Engadet that, if it wasn’t for criticism of …
Today, the PC version of Dishonored 2 got a beta update that adds new custom difficulty settings as well as options for mission restart and mission select. Those custom options are a welcome addition—if you’re still playing Dishonored 2, chances are you’d like to be able to fine-tune how much noise your footsteps make.
I finished Dishonored 2 last weekend and immediately jumped into a New Game Plus. Turns out it’s a fantastic, downright essential addition to the game.
Dishonored 2 is adding a New Game Plus Mode as part of its latest free game update. The mode won’t just let you play a new game with your old powers. It will let you play with every power there is.
Dishonored 2 is a game about sneaking, stabbing, and teleporting around behind enemy lines. It’s also occasionally a game about solving thorny LSAT-style logic puzzles.
A new Dishonored 2 PC patch has hit the game’s Steam beta branch. This one promises additional optimization and performance improvements, along with several other tweaks. Full patch notes here.
Friends, I have been bested.
Dishonored 2 lives and dies by its level design. Tricky guard patrols and magical abilities don’t mean much without a good playground to sneak around in. Luckily, the game has one of the best levels in recent memory: the transforming Clockwork Mansion.
Week two after the Photoshop contest was resurrected from an Internet black hole, everyone has contributed some of their best (and worst) ideas in an effort to rediscover the contest’s former glory. I asked for you to share some alternate masks for Corvo and Emily on their campaign for blood thirsty revenge. We got…
After a week-long wait, Bethesda released a beta PC patch for Dishonored 2 yesterday afternoon. It addresses a few of the game’s many issues, but is probably not going to be the fix you were hoping for.
Dishonored 2 is plenty challenging. Adding in special conditions makes things trickier. No kills, no detection. No abilities. Only a select number of players are pulling off these daring playthroughs.
Dishonored 2 is getting a few additional modes soon. Bethesda has outlined plans to bring a new game plus mode as well as custom difficulty modes to the game. The features will be released in a free update in the near future.
As Ubisoft did for Watch Dogs 2, the developers at Arkane snuck a little Kotaku-themed Easter Egg into the second Dishonored game. We got a kick out of this one.
Dishonored 2 is a depressing slog of bodies and misery. It is confusing and jumbled, full of half formed ideas, and ready to break at the slightest touch. But, in spite of itself, it works.
Whether you’re excited for more Dishonored or coming to the series for the first time, here are some tips for the recently-released Dishonored 2 to help you be the magic ninja assassin of your dreams.
I spent all of yesterday creeping through the shadows and stabbing people in the back in Dishonored 2. It’s a damn fine stealth game. Here are some early thoughts on what works and what doesn’t.
Here’s an unexpected disappointment to cap off an otherwise lovely and completely not-disappointing week: Dishonored 2 is rougher than expected on PC.
I’m terrible at stealth games. I lack the patience, the focus, and the discipline to unravel the knot at the center of each level. Don’t get me wrong, I love sneaking around in the shadows. I just don’t like getting caught. And I always get caught. But while some games punish this sort of behavior, kicking the player…