Here is Deus Ex: Mankind Divided’s entire E3 gameplay demo. It’s pretty hot.
Everyone has that one game they still remember playing for the first time. For me, it was Deus Ex: Human Revolution. Looking back, it seems weird—other games occupy my personal best-of list, but something about Human Revolution struck a distinct chord with me. It is a game I love. With the recent announcement of a new
The link to this story was actually sent out by the official Deus Ex twitter account, and with good reason: some of the stuff Japanese pair XSENSE (artists Yoshinori Sakamaki and Taketo Kobayashi) are coming up with looks like it came straight out of Human Revolution.
When you're playing a game as infectiously compelling as Grand Theft Auto V, it can be difficult to take a step back and reflect on all the wanton acts of destruction in which you've participated.
Eric Bellefeuille works at BioWare as a UX (user experience) artist. That means he works on stuff that you actually interact with, from heads-up displays to computer menus.
Never mind the fact this is a fan project. Human Revolution is a Deus Ex short film that's easily on par with anything we would have expected from, say, a commercial TV network.
Today, Square Enix released a newly updated version of Deus Ex: Human Revolution called the Director's Cut. It makes a good number of improvements and additions to an already great game.
Maybe one day, we'll all have cybernetic eyeball implants that will grant us perfect 20/20 vision and allow us to be monitored by the government agency of our choice. Sadly, as The Sun's editors will probably find out soon, today is not that day.
Bad news ahead for Wii U owners who were looking forward to the upcoming director's cut of Deus Ex: Human Revolution—the game will cost $50 on Wii U, even though it's $30 on other platforms.
Deus Ex is going next-gen, and although the next game in Eidos's popular sci-fi series won't be here for a while, at least we've got some concept art.
Just when you’re expecting a satirically goofy take on what makes video games different from other forms of art, Cracked goes ahead and doles out a semi-serious, mostly on-point article about that very point. You’ll laugh but you’ll also nod in agreement, too.
Deus Ex: Human Revolution — Director's Cut isn't just for Wii U anymore. Square Enix has announced the PlayStation 3, Xbox 360 and PC are getting in on the action as well.
Look, no one should be making 'didn't ask for this' jokes anymore. But, if anything calls for it, it's the TV-commercial-style narration in this clip for the remastered and tweaked Wii U version of Eidos Montreal's stealth/action cyberpunk hit.
In March, Square Enix registered some websites for something called Deus Ex: The Fall. It didn't raise too many eyebrows at the time because, whatever, dummy and decoy websites get made all the time.
Sethers15 is the lucky person who gets to sleep and game in this room every day now. The very lucky person.
The guy who voiced Adam Jensen hosted The Canadian Video Game Awards this past weekend. In its fourth year, the industry celebration inadvertently became a gathering of first-class voice actors. But, as you can see in the backstage video with Deus Ex: Human Revolution’s Elias Toufexis and Far Cry 3’s Michael Mando,…
The acclaimed 2011 Deus Ex: Human Revolution is getting a director's cut edition of the game for Wii U. The thing people hated most about that game? It's getting fixed, along with some other improvements.
A listing for a certain Deus Ex: Human Revolution Director's Cut has recently popped up on Amazon US. The Wii U-exclusive rerelease apparently has "a multitude of improvements, features and additional content" over the original game, along with the ability to use the Wii U Gamepad via a brand new augmentation, the…
Bars, clubs and noisy taverns are always crucial locations in a story-driven game. They are save points, places where we can sell useless stuff from our inventory, gather information, meet a key character, or just simply get into trouble.
Wednesday's PlayStation 4 event showed us what next-gen graphics are capable of, so if you had any doubts that game environments could grow even better looking and more detailed, they're probably now gone.