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On last week’s Kotaku Splitscreen, Jason and I talked a lot about Deus Ex: Mankind Divided. Is it more fun the second time around, and is it more rewarding if you force some limitations on yourself? (Answers: yes and yes.) Read my full review here; find the full podcast episode here.

Deus Ex: Mankind Divided isn’t the first game to take this approach (it’s not even the first Deus Ex game to do so), but it certainly puts it in the best terms. If your game has a story, this is 100% the right way to let people go about it.

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