The Dead Space series was riding high after the release of Dead Space 2 in 2011, having become one of the most highly-rated horror series of all time. Even today, people still praise Dead Space 2 as an incredible horror game. Unfortunately, Dead Space 3 was poorly received. What happened? How did Dead Space go from…
The Space May Be Dead, But It's Still Pretty. The latest from Dead End Thrills: Grandiose shots of Dead Space 3.
Jim Moore is a Bay Area concept artist with over ten years experience in the entertainment industry, during which time he's worked for clients like EA and Lucasfilm.
I'm having a hard time remembering Dead Space 3.
One of my biggest problems with Dead Space 3 is that it is utterly lacking in the hallucination department. What happened to all those twisted, freaky things I witnessed in the first two titles?
Dead Space 3 presented a pretty radical departure from the first two games in the sci-fi horror series. Too many fetch quests and co-operative play made Isaac Clarke's third outing against the Necromorphs feel less scary and atmospheric than DS1 & DS2. But, most of all, longtime Dead Space fans missed the freaky…
One of EA's top executives says the website VideoGamer fabricated news yesterday when they reported that Dead Space 4 was no more.
A report earlier this morning, citing unidentified sources, suggested that Electronic Arts had terminated its Dead Space franchise—including work on an unannounced Dead Space 4—in light of poor sales of Dead Space 3. The game's studio says the rumors are false, and EA itself disputes the portrayal of Dead Space as a…
Titan Books has got together with Electronic Arts to release an art book that celebrates the work not just of the team behind the recently-released Dead Space 3, but of the entire series.
When it comes right down to it, Dead Space 3 is a game about standing in a corner and blasting aliens into bloody bits. I've been playing through the opening hours of the game, and despite recognizing the various problems mentioned in some reviews (including Tina's less-than-glowing review), I have to say that after…
Remember that Dead Space 3 glitch to help you avoid paying microtransactions? EA says it's not a glitch.
Via GameFront, here's how to take advantage of an exploit to farm unlimited resources in horror-survival game Dead Space 3, which came out yesterday for Xbox 360 and PS3.
The game itself may be dividing critics, but I'd hope there's one thing we can all agree on, and that's the fact that before the game's frozen wastelands could be played, they first had to be drawn by some very talented people.
Once upon a time there was a video game publisher named Electronic Arts. Electronic Arts was a very big video game publisher with lots of money and friends. Every year, they would release lots and lots of video games, which they would sell for lots and lots more money and friends.
There's a handy little robot in Dead Space 3. It's designed to collect resources for you in the new sci-fi horror game, released for Xbox 360 and PS3 today.
I can't believe I'm about to say this, but....
There are songs that work in video game trailers because they're great. There are others that work because they're ironic. This is neither. It's a hilarious disaster.
Many Dead Space fans were disappointed this week after hearing that Dead Space 3 would feature microtransactions—or, the ability to buy in-game goods for real money. Today in an interview with CVG, Dead Space 3 producer John Calhoun stated that microtransactions exist because they intend to court mobile gamers.
On February 7 at the Dernier Bar Avant la Fin du Monde in Paris, France, EA and Geek-Art will be putting on a show to promote Dead Space 3. Because when I think co-op space shooting in the dark, I think of Paris, and paintings.