When we last saw Lara Croft, she was growing out of being a victim. A victim of fate, of other people’s aggression, of her own uninspired previous playable incarnations. She’s still growing, but she’s different now.
Sometimes you just want to play a really pretty PC game, and in walks the PC port of Rise of the Tomb Raider.
Lara Croft really didn’t have to worry about eating or staying warm in the main portion of Rise of the Tomb Raider. Oh, she got cold sometimes but you knew it wasn’t going to kill her. But, in the new Endurance add-on for her latest game, Lara Croft can freeze to death or die if she hasn’t eaten for a while. Like she…
Lara Croft’s latest adventure is surprisingly religious. It’s not just about the good aspects of a communal belief in a higher power. Rise of the Tomb Raider’s main bad guy is a true believer, too.
Crystal Dynamics, the studio behind Tomb Raider and its upcoming sequel, has laid off a small team of staff, Kotaku has learned. These staff were not working on a Tomb Raider game, but a new IP.
Tomb Raider's PC version is generally strong, offering a better-looking, higher resolution, smoother tomb-raiding experience than its console counterpart. That said, if you're using an Nvidia graphics card, the game could be pretty unstable, though that instability is usually fixed by turning tessellation off.
It can be a bit difficult to talk about the new Tomb Raider without also talking about Uncharted. Naughty Dog's PS3 series has always had a lot of Tomb Raider in its DNA, and Crystal Dynamics' new Lara Croft adventure has clearly been taking notes from Uncharted.
After about seven hours with Tomb Raider, I'm on board with Evan's endorsement. It's a very good game, and a strong example of the whole "game that's like a movie" thing that Uncharted laid out a few years back. But what of the PC version?
I've been looking forward to playing Tomb Raider on PC for the last week, ever since Evan's review made me think, "Okay, yep, sounds like this is indeed my kinda game."
Tomb Raider's reboot as a video game seems to have worked out well, so Crystal Dynamics is comfortable talking about their reboot plans for the film, too.
Tombs! Puzzles! Guns! Jumping! More guns! The setpieces are all there, but does Tomb Raider manage to scratch that treasure-plundering-and-adventuring itch? Reviewers say it does.
I never wanted to have sex with Lara Croft. And I didn't want to protect her either. In the early Tomb Raider games that I played and loved, the relationship was simple. The lethal, archly snippy adventurer was me and I was her. I wanted what she wanted: to unearth the relics of antiquity. To go where human footsteps…
Rejoice, computer gaming Tomb Raider fans—when Lara returns to her home turf this March she'll be bringing along a treasure trove of PC-centric bells and whistles that'll make the console versions look downright sad in comparison. Let's see if your system has the juice to run them.
No demo version is planned for Tomb Raider, said Karl Stewart of the game's studio, Crystal Dynamics, because doing so would reveal too much of the story before the game's release.
As we've seen in trailers going back to E3, Lara Croft gets the crap beat out of her trying to escape from the bandits' camp in the Tomb Raider reboot, though to be fair, she gives as good as she gets. That must have been on the mind of whoever came up with this design for a Tomb Raider special edition controller,…
A recent retail listing in the UK indicated that Tomb Raider's 2013 reboot will have a multiplayer mode, with playable characters including "Lara's Shipmates or Yamatai's Scavengers." In a Tweet today, an executive for Tomb Raider studio Crystal Dynamics confirmed that the game would have multiplayer, and that details…
Lately, it seems everyone's been talking about Lara Croft. The iconic star of the Tomb Raider franchise is getting a makeover in next year's Tomb Raider reboot—or rather, a makeunder. The new game is a combination reboot and origin story, focusing on a young Lara's fight for survival on a terrifying island lousy with…
You're a young woman, crash-landed on an uncharted island in the south pacific. You're wounded, it's pouring rain; there are wolves everywhere. Your shipmates are scattered to the wind, and you're starving to death. There are scores of people already inhabiting the island, evil men who are hunting you and your friends…