If you look at the beautifully illustrated fantasy maps on posters, in books, and across the Internet and wish that you could make such incredible pieces of worldbuilding, then you're in luck. We have some guidelines for making your maps better, more beautiful, and easier to understand.
Between all the running and riding in little boats and more running you end up covering quite a lot of ground in Half-Life 2! What makes this somewhat unique, though, is that you do it all in immediate succession.
Most of you won't be going to E3, as unlike TGS and GamesCom it's sadly closed to the public, but that doesn't matter. Some of you still find it interesting to pore over the location and size of a company's booths, so here they are!