The Bravest Game, Mistakenly Neglected

This is the fourth in a series of posts labeled "Hindsight" that discuss games you may have thought we were done writing about. Last time: Wolfenstein. This time: Banjo Kazooie: Nuts & Bolts. » 1/07/10 10:40am 1/07/10 10:40am

Banjo Kazooie: Nuts & Bolts & On Demand

Rare's 2008 platformer meets vehicle builder Banjo Kazooie: Nuts & Bolts is the latest addition to the Xbox 360 Games on Demand library, a perfect opportunity to see what all the genre fuss was about by way of digital download. » 1/05/10 3:30pm 1/05/10 3:30pm

More Banjo-Kazooie To Love Next Week

The Lord of Games isn't done with Banjo and Kazooie yet, with twelve new challenges and 7 multiplayer games coming to Xbox Live next week as L.O.G.'s Lost Challenges. » 3/31/09 11:20am 3/31/09 11:20am

Rare Teases Banjo Kazooie: Nuts & Bolts Expansion

Rare is planning on lifting the lid off an expansion for Banjo Kazooie: Nuts & Bolts, potential downloadable content it hopes to announce sometime this week. That announcement may even herald a new promotional logo! » 3/09/09 5:40pm 3/09/09 5:40pm

Banjo-Kazooie: Nuts & Bolts Goes Cheap

Did you pass on Banjo-Kazooie: Nuts & Bolts last fall, adamant that the Xbox 360 game was worth the admission price? Well, will twenty dollars do? » 3/04/09 4:40pm 3/04/09 4:40pm

Banjo Text Boost Patch is a Go

If you're gaming on a smallish standard-def TV, or if you're one of those people who subscribe to the large-print Reader's Digest, good news: the patch enlarging Banjo-Kazooie: Nuts & Bolts' text is now out. » 12/21/08 12:00pm 12/21/08 12:00pm

Rare Tips New Games in Banjo?

Is it guerrilla marketing when you're doing it in your own game? Cranky Gamers UK noticed that Easter egg in Banjo Kazooie: Nuts & Bolts, which declares we've got "new Killer Instinct, Battletoads and Jet Force Gemini games," on the way. "Even Ghoulies 2!" Whoa. But then they say, "Oh, you'll never believe that."… » 11/16/08 2:00pm 11/16/08 2:00pm

Banjo Kazooie: Nuts & Bolts Review: Aw, Nuts

Banjo Kazooie: Nuts & Bolts » 11/11/08 4:40pm 11/11/08 4:40pm is the third proper console entry in the Rare-developed series, founded on the Nintendo 64, one that steers the former action-adventure platformer into new territory. Gone are the -like romps traipsing through green mountain sides and caves dripping with molten magma, replaced by driving…

Rare About-Faces; Teeny-Tiny SDTV Text Will Be Fixed

Banjo Kazooie: Nuts & Bolts players gaming on antique » 11/08/08 1:00pm 11/08/08 1:00pm standard-defiinition television sets have in some cases been unable to read dialogue text, which shows up fine on HDTV sets. This is kind of an issue as there's no voice acting in the game and the dialogue delivers clues for what you're supposed to do next.…

Justify Your Banjo Kazooie: Nuts & Bolts

If anything, we're now guilty of giving too » 10/13/08 10:00pm 10/13/08 10:00pm much direction on justifying one's game. Rare's Neill Harrison took advantage of our goodwill, which is letting developers and producers prep ahead of time for Justify Your Game, resulting in carefully planned elevator pitches. For , Harrison pretty much nails it following…

This Is What Those Guys Were Watching

We're done counting the tens » 10/12/08 4:20pm 10/12/08 4:20pm of thousands of votes you people cast in our , and the results are in! So just what it that had the Japanese crowd enthralled/confused? Was it Microsoft's star show-stopper, Star Ocean 4? Or perhaps the Square Enix attention-grabber, Last Remnant? Or maybe, just maybe, it was the other …

Banjo Kazooie: Nuts & Bolts Is Starting To Sound More Like LEGO Grand…

Carjacking, fleeing from the cops, and an open world in which you rub elbows with corrupt weasels and lowlife thugs doesn't sound like something you'd expect from a Banjo Kazooie » 10/08/08 3:30pm 10/08/08 3:30pm game, but Rare may be giving impressionable boys and girls their first taste of -style gameplay. We'd seen at previous Microsoft…

Pan Pan, Pata Roco, Banjo Blade

Busy day Tuesday. Ash and Mike headed out to meet with the developers behind Ninja Blade and Banjo Kazooie: Nuts & Bolts while Luke and I headed out to meet with the developers behind LocoRoco 2 and Patapon 2. There was also a bit of news shaking loose before the show officially kicked off. Here's the run down: … » 10/08/08 10:00am 10/08/08 10:00am

Pre-Order Specifics for Claiming Free Banjo Kazooie

We reported last week that you can grab Banjo Kazooie on XBLA in November » 9/28/08 1:00pm 9/28/08 1:00pm for 1,200 points. Or you can snag it free by pre-ordering Banjo Kazooie: Nuts & Bolts. Rare helpfully, and , put out info on which retailers are specifically offering free download codes with pre-orders. They are: • United States: Amazon,…

Banjo-Kazooie Hits XBLA In November, Tooie Next Year

Microsoft has announced that Rare's original Nintendo 64 platformer Banjo-Kazooie will be showing up for purchase on Xbox Live Arcade on November for 1200 Microsoft points. The game has been updated with with requisite achievements and mysterious graphical upgrades, which I certainly hope amount to more than bars on… » 9/24/08 2:00pm 9/24/08 2:00pm

Next Banjo Game To Expand On Next Banjo Game

As far as platformers go, Banjo Kazooie Nuts & Bolts is certainly...different. Remains to be seen how effective the vehicle elements are, but hey, it's different. If it doesn't work, it can go on the pile of stuff Rare's done that hasn't worked, and they'll move on. And if it does » 9/09/08 3:30am 9/09/08 3:30am work? Rare's Ellissa Miller: Sounds…

Pre-Order Banjo-Kajooie: Nuts & Bolts Gets Free, Early Access to XBLA…

Banjo-Kazooie: Nuts & Bolts goes on pre-order sale today for $40 and if you place your order for the Xbox 360 game before it hits on Nov. 14 you'll get a free download code for the original Banjo-Kazooie hitting Xbox Live Arcade later this fall. Better still, that code gives you access to the Live Arcade game two… » 8/19/08 11:40am 8/19/08 11:40am

Half Of Rare Hard At Work On Secret Googly Eyed Projects

Hang tough, Rare fans. If Viva Piñata: Trouble in Paradise » 8/05/08 10:00pm 8/05/08 10:00pm and aren't quite scratching your Rare itch, the developer has more in store. Nick Burton, a senior software engineer at Rare, tells Videogamer that the developer's officially announced titles are being tackled by "about half" of the current staff, hinting…

Banjo Kazooie: Nuts & Bolts Googly Eyed Impressions Of Slippery Physics

Whilst sitting in on an official demo of Banjo Kazooie: Nuts & Bolts at E3, one narrated and directed by Microsoft Games Studios' Ken Lobb and Rare's Mark Bettridge, I found it impossible not to be impressed by the platformer. The sheer number of parts, contraptions, and options, combined with what appeared to be a… » 7/18/08 8:40pm 7/18/08 8:40pm

Microsoft Denies Motion Control Revealed Via Banjo Kazooie Preview

Last night, in a preview video for Rare's Banjo Kazooie: Nuts & Bolts, clip commentator Ken Lobb dropped some knowledge on controller twisting in the Xbox 360 platformer. That lead to some speculation that the Microsoft Games Studio creative director had just confirmed motion control, in a roundabout way. Not so, says… » 7/09/08 5:20pm 7/09/08 5:20pm