Banjo Kazooie: Nuts & Bolts Review: Aw, Nuts

Banjo Kazooie: Nuts & Bolts » 11/11/08 4:40pm 11/11/08 4:40pm is the third proper console entry in the Rare-developed series, founded on the Nintendo 64, one that steers the former action-adventure platformer into new territory. Gone are the -like romps traipsing through green mountain sides and caves dripping with molten magma, replaced by driving…

Justify Your Banjo Kazooie: Nuts & Bolts

If anything, we're now guilty of giving too » 10/13/08 10:00pm 10/13/08 10:00pm much direction on justifying one's game. Rare's Neill Harrison took advantage of our goodwill, which is letting developers and producers prep ahead of time for Justify Your Game, resulting in carefully planned elevator pitches. For , Harrison pretty much nails it following…

Banjo Kazooie: Nuts & Bolts Is Starting To Sound More Like LEGO Grand…

Carjacking, fleeing from the cops, and an open world in which you rub elbows with corrupt weasels and lowlife thugs doesn't sound like something you'd expect from a Banjo Kazooie » 10/08/08 3:30pm 10/08/08 3:30pm game, but Rare may be giving impressionable boys and girls their first taste of -style gameplay. We'd seen at previous Microsoft…

Banjo-Kazooie Hits XBLA In November, Tooie Next Year

Microsoft has announced that Rare's original Nintendo 64 platformer Banjo-Kazooie will be showing up for purchase on Xbox Live Arcade on November for 1200 Microsoft points. The game has been updated with with requisite achievements and mysterious graphical upgrades, which I certainly hope amount to more than bars on… » 9/24/08 2:00pm 9/24/08 2:00pm

Pre-Order Banjo-Kajooie: Nuts & Bolts Gets Free, Early Access to XBLA…

Banjo-Kazooie: Nuts & Bolts goes on pre-order sale today for $40 and if you place your order for the Xbox 360 game before it hits on Nov. 14 you'll get a free download code for the original Banjo-Kazooie hitting Xbox Live Arcade later this fall. Better still, that code gives you access to the Live Arcade game two… » 8/19/08 11:40am 8/19/08 11:40am

Half Of Rare Hard At Work On Secret Googly Eyed Projects

Hang tough, Rare fans. If Viva Piñata: Trouble in Paradise » 8/05/08 10:00pm 8/05/08 10:00pm and aren't quite scratching your Rare itch, the developer has more in store. Nick Burton, a senior software engineer at Rare, tells Videogamer that the developer's officially announced titles are being tackled by "about half" of the current staff, hinting…

Banjo Kazooie: Nuts & Bolts Googly Eyed Impressions Of Slippery Physics

Whilst sitting in on an official demo of Banjo Kazooie: Nuts & Bolts at E3, one narrated and directed by Microsoft Games Studios' Ken Lobb and Rare's Mark Bettridge, I found it impossible not to be impressed by the platformer. The sheer number of parts, contraptions, and options, combined with what appeared to be a… » 7/18/08 8:40pm 7/18/08 8:40pm

Microsoft Denies Motion Control Revealed Via Banjo Kazooie Preview

Last night, in a preview video for Rare's Banjo Kazooie: Nuts & Bolts, clip commentator Ken Lobb dropped some knowledge on controller twisting in the Xbox 360 platformer. That lead to some speculation that the Microsoft Games Studio creative director had just confirmed motion control, in a roundabout way. Not so, says… » 7/09/08 5:20pm 7/09/08 5:20pm