Andy Gilleand likes to edit games that have massive stories into full-length movies, and after doing it with the Uncharted
Andy Gilleand likes to edit games that have massive stories into full-length movies, and after doing it with the Uncharted
Alexandre Troufanov is employed at Ubisoft Montreal, where he works as a character modeller, which means he actually builds some of the people who inhabit the world of Assassin's Creed.
Artist David Bugnon wanted to paint/Photoshop/draw a tribute to conservative muckraker Andrew Breitbart
The backstabbing multiplayer of Assassin's Creed: Brotherhood returns next month in Revelations, bigger, bloodier, and more customizable than ever. Live producer Andreane Meunier explains what's changed, what to expect, and makes me want to mispronounce the word "beta".
I've been revisiting Assassin's Creed: Brotherhood in anticipation of the soon-to-be-released fourth game in the series, Assassin's Creed: Revelations. I started a new game, and within an hour or so protagonist Ezio Auditore was effortlessly laying waste to dozens upon dozens of enemies—guys on horseback, heavily…
How much do you love Assassin's Creed's Ezio Auditore da Firenze? Enough to spend $600 on a statue of the smooth-talking killer?
The unusual competitive multiplayer mode that was introduced in last year's Assassin's Creed: Brotherhood will be changed for Assassin's Creed: Revelations.
Don't watch this trailer if you didn't finish Assassin's Creed Brotherhood. If you did, this is a tease of what happens with series hero Desmond in this fall's Assassin's Creed: Revelations. Looks to me like the Desmond parts of this game will be like the virtual-reality training missions of Brotherhood. But that's…