Amnesia: A Machine For Pigs Could've Been Much Harder. In a lengthy and fascinating post-mortem, designer Peter Howell goes over the game's design process, noting many areas where developers The Chinese Room differed from series creators Frictional Games. It's a great read, check it out. Read more
The horror game Amnesia: A Machine For Pigs had its share of gruesome moments. But one scene, cut from the game for…

When Amnesia: A Machine for Pigs and Outlast launched a week apart from each other, I was not going to play them.…
Amnesia: A Machine For Pigs is a great horror sequel filled with tons of NOPE moments. Even its glitches are…
Chairs in Amnesia: A Machine for Pigs aren't essential parts of the game. They're actually pretty much useless—you can't even sit on them. But they are fun to mess around with. You can even get creative with them, and if you're really patient, you can pull off masterpieces like this one, carefully engineered by Steam… Read more
Among the defining characteristics of the often-terrifying Amnesia games—as well as similar games like Slender and Ou…

Some games are defined by a single place; others by a single character. Still other games are defined by action, by…
One of the scariest games in recent memory came in the form of Frictional Games' Amnesia: The Dark Descent. And…