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Wild Theory: Maybe Horror Games Are Scarier If You Can Fight Back

Among the defining characteristics of the often-terrifying Amnesia games—as well as similar games like Slender and Outlast—is the fact that players are given no weapons. There's no way to defend yourself, no way to fight off the beasts that hunt you. That makes the game scarier, right? That's obvious... right? Hmm. »9/10/13 7:07pm9/10/13 7:07pm