Look at this ridiculous Halo 5 Forge mini-game. LOOK AT IT.
Watch as these players defy the laws of physics and turn jumping into an art form in Halo 5.
Say what you will about Halo 5 overall, but if there’s one thing Microsoft and 343 did not screw around on, it was putting together a roster of very talented concept artists to work on the game.
Halo used to mean quality. Its campaigns were all heroic military sci-fi, full of brilliantly-designed levels and enemies. The multiplayer was some of gaming’s best, supplying pulse-pounding firefights and thrilling victories. There was a time when a new Halo game was a guarantee of greatness. Since developer Bungie…
Halo 5: Guardians is the first time I haven’t loved a Halo game. Though, thankfully, the latest chapter in the sci-fi shooter universe has a few things going for it.
You can always rely on the Halo series to have great music, and even though it was a piece from the original game, hearing it kick in as Master Chief and the other three members of Blue Team hurtled through space towards a Covenant-infested ship in Halo 5 did make me go all gooey inside.
As I look over my notes from the big E3 show in L.A. earlier this month, three games stand out that I wanted to be sure to praise. I’m eager to play more of all of them.
Halo: ODST is now dropping in for owners of the Master Chief Collection. Players who purchased and played the Xbox One collection before December 19 of last year are starting to get their codes for the remastered ODST campaign. Folks falling outside of that window will be able to purchase the campaign separately for…
Holding an online tournament requiring teams form parties to play against each other only works if the teams can form parties, and so the first round of ESL’s Halo Championship Series Open bracket was canceled over the weekend.
I'd been reading the latest patch for Halo: The Master Chief Collection improved the game's notoriously bad matchmaking, so I decided to load up the game to see if this was actually true.
Players have discovered plenty of interesting issues in the ongoing Halo 5: Guardians multiplayer beta, but this is probably the funniest.
"Flinch," or the penalty of your aiming reticle getting moved up when shot, has long been a controversial feature in the Halo games. But that flinch animation that players have been noticing in Halo 5's beta will soon be removed, according to 343's Josh Holmes.
Now that the Halo 5 multiplayer is officially in session, you might want to pull off one of those new movement abilities you may have heard of.
The ability to create and tinker with custom maps in the Halo series was first introduced in Halo 3's Forge mode. Players went wild with it, creating all sorts of maps and introducing new gameplay rules to go along with it.
Halo: The Master Chief Collection has a so-called "mystery" achievement, whose description is simply "inscrutable, mysterious." The way to unlock it might seem totally arbitrary (and kinda lame), but it actually ties into a story from Halo's distant past.
Since the launch of 343's remastered Halo: The Master Chief Collection, many players have been reporting a laundry list of issues.
One of the major overhauls 343 planned for Halo: The Master Chief Collection was in upgrading Halo 2's cutscenes. And Blur Studios, the team responsible for remastering them, did a wonderful job.
There's a new trend that seems to be affecting the world of shooters. It's not enough to simply have powerful guns, challenging levels and enemy formations, and a balanced space to play with others competitively. These days a shooter has to have movement, even a level of grace, to stay competitive. And Halo 5 seems to…