It's no secret that the Vita is a flop. Sony's powerful handheld has failed to make much of a dent in this brave new world of iPhones and tablets and crushing candy on your daily subway ride to work.
The real shame is that the Vita is a great piece of hardware—Sony's just never been quite sure how to get people buying it. The whole "console gaming on the go" campaign didn't work out, and even a wave of indie hits like Spelunky and Guacamelee haven't been enough to get more Vitas in people's hands. It just doesn't have the killer software of its biggest competitor, the 3DS: there are no Animal Crossings or Zeldas or Marios here.