No linear dungeon progression in The Legend of Zelda: A Link Between Worlds—instead of getting items as you go through the world, you'll be able to buy items in one big shop and traverse between dungeons in an order of your choice, according to Nintendo.

Video above.

Bizarre, right? And fascinating. I can't wait to check it out. The next Zelda is out for 3DS on November 22, and it seems like one to watch out for.