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How One of Japan's Biggest Games Was Created

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In Japan, games don’t get much bigger than the Dragon Quest franchise. Recently, series creator Yuji Horii uploaded some of the first game’s original design documents, providing an inside peek at its birth.

[Photo: Yuji Horii]

According to Horii, first the stages were drawn out on paper. Then, the positions of in-game characters were drawn on tracing paper that could easily be overlaid on the map.

[Photo: Yuji Horii]

The game’s dialogue, it seems, was originally written out by hand. “Apologies for the messy handwriting,” Horii added.

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Top photo: Yuji Horii

To contact the author of this post, write to bashcraftATkotaku.com or find him on Twitter@Brian_Ashcraft.

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