Curious? A recent poll of nearly two thousand Japanese game developers reveals the average salaries for various jobs within the industry.

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Computer Entertainment Supplier’s Association carried out the poll, which can be read here in full here (via Cheesemeister).

A total of 1,808 individuals replied to this average 2015 salary question. Note that not all jobs are directly related to development.

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Producer (44 replies): 7,673,000 yen (US$76,600)

Director (111 replies): 5,772,000 yen ($57,600)

Software Engineer (919 replies): 5,129,000 yen ($51,200)

Artist (345 replies): 4,451,000 yen ($44,400)

Technical Artist (53 replies): 5,817,000 yen ($58,000)

Sound Designer (58 replies): 5,443,000 yen ($54,300)

Planner (Designer) (162 replies): 4,364,000 yen ($43,500)

Executive/Management (77 replies): 9,098,000 yen ($90,800)

Domestic Sales (8 replies): 5,900,000 yen ($58,900)

International Sales/Support (5 replies): 6,900,000 yen ($68,900)

PR/Advertising (10 replies): 5,610,000 yen ($56,000)

HR (6 replies): 5,617,000 yen ($56,000)

Corporate Planning (10 replies): 7,240,000 yen ($72,300)

Digging into the data further, there are some interesting tidbits Twitter user AEvanko, who works in the Japanese game industry, noticed:

Looks like Japanese game industry types make less than those in the West.

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