From The Last Of Us Through Dragons To A McDonalds WastelandS

Continuing a little tour I've been taking of the Naughty Dog artists responsible for The Last Of Us, and who I haven't yet featured here on Fine Art, today we're looking at the work of Nick Gindraux.

Nick is a concept artist at Naughty Dog who, prior to his work on The Last Of Us, helped out on PSN shooter Retro/Grade.

You can see more of his work at his personal site.

To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the bottom-right corner.

Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you're in the business and have some concept, environment, promotional or character art you'd like to share, drop us a line!

From The Last Of Us Through Dragons To A McDonalds WastelandS

From The Last Of Us Through Dragons To A McDonalds WastelandS

From The Last Of Us Through Dragons To A McDonalds WastelandS

From The Last Of Us Through Dragons To A McDonalds WastelandS

From The Last Of Us Through Dragons To A McDonalds WastelandS

From The Last Of Us Through Dragons To A McDonalds WastelandS

From The Last Of Us Through Dragons To A McDonalds WastelandS

From The Last Of Us Through Dragons To A McDonalds WastelandS

From The Last Of Us Through Dragons To A McDonalds WastelandS

From The Last Of Us Through Dragons To A McDonalds WastelandS

From The Last Of Us Through Dragons To A McDonalds WastelandS