Hitman: Absolution is a game that requires a lot of sneaking around, and like most sneaking games, you'll find yourself regularly incapacitating guards and stashing their bodies. Every time you stash a guard in closet, his body will slump standing up over to the left side of the enclosure.
Every closet can hold two bodies, so if you knock out another guard and stuff him in there with the first guy, he'll slump forward so his rear is end up against the first guard's crotch. The effect is such that the two men appear to be mid-coitus.
Funny, right? Well…
On its face, it's a dumb, easy joke. If it happened one time, maybe to characters who were defined, or who spent the game loudly asserting their heterosexuality, it could even work. As it stands, it elicits a bit of a titter the first time, but then it happens again, and again, and again.
It combines with other things to give Absolution—a relatively sophisticated game, in terms of design—an air of lowbrow nastiness that it would've been better without. As I mentioned in my review, the women in the game are all either prostitutes, killers, wank material, or some combination thereof. The sole female occupants of an early-stage hotel are: a mean old woman who spends all of her lines berating men and calling them dickless losers, and a maid who is later grabbed and brutally throat-slit in service of the plot. In a later scene, a developmentally disabled man, derisively referred to by his friends and father as "limp dick," is goaded into murdering an unarmed nun.