This Is Either Leaked Half Life 2: Episode 3 Concept Art, or Just Cool Half-Life Art

The website ValveTime has posted a gallery of concept art that their source claims are leaked pieces of concept art for Valve's much-anticipated (and super long-in-development) Half Life 2: Episode 3. (I should add that the art is from an anonymous visitor from an unnamed source. So, grains of salt in hand.)

The art is described as being from "circa 2008," meaning that if they're real, they are truly just concept drawings. However, a number of things about them—the fact that the helicopter from the end of Episode 2 turns up crashed, the arctic setting, which holds with past rumors of the game's setting, and the fact that a Combine advisor is shown, all indicate that these could well be legit.

And hey, even if they're fake, some of these are still quite lovely. To see the images at full resolution (along with a bunch more of 'em), head over to ValveTime's gallery.

This Is Either Leaked Half Life 2: Episode 3 Concept Art, or Just Cool Half-Life Art

This Is Either Leaked Half Life 2: Episode 3 Concept Art, or Just Cool Half-Life Art

This Is Either Leaked Half Life 2: Episode 3 Concept Art, or Just Cool Half-Life Art

This Is Either Leaked Half Life 2: Episode 3 Concept Art, or Just Cool Half-Life Art

This Is Either Leaked Half Life 2: Episode 3 Concept Art, or Just Cool Half-Life Art

This Is Either Leaked Half Life 2: Episode 3 Concept Art, or Just Cool Half-Life Art

This Is Either Leaked Half Life 2: Episode 3 Concept Art, or Just Cool Half-Life Art

This Is Either Leaked Half Life 2: Episode 3 Concept Art, or Just Cool Half-Life Art

This Is Either Leaked Half Life 2: Episode 3 Concept Art, or Just Cool Half-Life Art

This Is Either Leaked Half Life 2: Episode 3 Concept Art, or Just Cool Half-Life Art

This Is Either Leaked Half Life 2: Episode 3 Concept Art, or Just Cool Half-Life Art


It ain't news about Half Life 2: Episode 3 (much less Half Life 3), but it's something.

http://www.valvetime.net/threads/exclus... [ValveTime via NeoGAF]