In The Death of Osama bin Laden, players are randomly selected to take on the roles of either U.S. Navy SEALS or the men defending Bin Laden in a careful recreation of the compound in which Bin Laden was killed. The animated recreation of Bin Laden is always controlled by the computer.
If you start as a SEAL you're given a number of tasks to complete to win. You need to find and kill Bin Laden, take his body, find critical intel to "end al Qaeda" and destroy the downed U.S. helicopter in the compound. If you start out as a defender your only goal is to protect Bin Laden. All but one of the defenders in the game start out unarmed, but the compound is littered with easy to find weapons.
While the actions in the multiplayer don't mimic what happened in the real world, the compound itself is meant to be a faithful recreation of the location.
The playthrough of the level above was created without any other players, so there are no enemies, just a single Navy SEAL and an automated Osama Bin Laden. Bin Laden always starts out unarmed, but with a nearby weapon. The mission is designed to have no single player mode.
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