Gaming Reviews, News, Tips and More.
We may earn a commission from links on this page
We may earn a commission from links on this page.

Want to understand what makes Spelunky a great game? Over at Polygon, game designer Douglas Wilson (of J.S. Joust and more recently, Clusterfuck reknown) has written an in-depth, play-by-play analysis of one of the most amazing Spelunky achievements of 2013. Check it out.